SakeTami
beghins
beghins

patreon


Complex EVO - dev. build 39

Here you go:
https://drive.google.com/open?id=1zz2isIXszdLXG5QL3ABrCgvPL1coMEGU
this release features the first huge episode of the EVO campaign, complex EVO is an unofficial project based on the Homeworld universe.
This is a dev. release, the final complete version is meant to be uploaded on Steam, when complete.
Kadeshi are at 50%, you can play them and look how they are structured but they are still a "work in progress", we suspended them because the low budget but I plan to restart with them "positive thinking".
The multiplayer is strongly improved, balancing and bug fixing, don't play with the CPU Kadeshi else the AI will stop to work.
The purpose is to develop the whole story through 5 episodes, at the same time adding the Kadeshi and the Keepers as playable races.
The next episodes will take less time of course, the "base" is done now (I estimate 1 year of work yet), also we'll work on all the EVO stuff described in my post below, step by step.
I need your feedback, this is a critical phase of the project, if you think this work doesn't worth to be continued simply remove your pledge, below a certain budget I'll be forced to close it, else new Patrons are welcome.
Thank You very much, Beghins.

dev. build 39
-first episode of the Complex Evo campaign
-Kadeshi base functions and installation
-formations and attack styles fully reworked
-wrecks visual fade range increased by 50%
-fighters and corvettes tumble when explode
-sensor ping upgrades added
-ping and sensors systems improved
-fixed a critical bug where "sobgroups" were lost saving the game
-fixed a critical bug where "sobgroups" were lost capturing enemy ships
-hyperspace maximum cost limits have been increased by 50%
-several improvements on weapons FXs and SFx

How to install:
1) extract ComplexEVObuild39.zip inside ...Homeworld\HomeworldRM\Data (both "ComplexEVObuild39.big" and the folder "locale" must be there)
2) right click the HomeworldRM shortcut, select properties, select shortcut, add -mod ComplexEVObuild39.big at the target command line (if you don't have a shortcut create it by ...Homeworld\HomeworldRM\Bin\release\HomeworldRM.exe)
3) run the game by your HomeworldRM shortcut (don't use the Steam launcher)
4) it's recommended to play the english version, Complex is not localized

Comments

I noticed that a lot of weapon turrets don't start firing on their own at maximum range even while on aggressive tactics. It's especially bad for anti-missile turrets. They wait til almost half range to auto fire in a lot of cases. Is this intentional to force manual targeting or am I missing something? After playing with it a bit it seems to mostly be hiigaran turrets. The worst ones are the modular platforms but the scavenger and various other ship turrets don't seem to fire at max range either. (skirmish)

You can find the program at https://www.moddb.com/downloads?filter=t&kw=shwl&category=&categoryaddon=&game=&timeframe=


More Creators