SakeTami
MegaBlueBall
MegaBlueBall

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Reworked the Hill-Valley stages

Hello everyone!

I've completed the rework of the hill area. Both stages now have a better flow and more interesting areas to explore, with new collectibles and chests placed all around. The shield skill can also be obtained here now, as well as one of the new accessories that I've created.

This rework leads into the boss fight against the Hill Boss: Nina the Gatekeeper, and she will also receive a small upgrade to her battle behavior to make it more challenging. And since I'm here, I will also work on giving her a bad ending scene. Any suggestions? What are your opinions on a cow girl transformation for Maya? (3rd image credit/source: skello)

On top of all that, I'm also working on new hazards and enemies that will incorporate some of the suggestions and ideas that many of you shared on the previous posts. The next update will be packed for sure!

Best Regards,
Mega

Reworked the Hill-Valley stages Reworked the Hill-Valley stages Reworked the Hill-Valley stages

Comments

Loving the rework on this one!!! PLEASE PLEASE PLEASE Redo the mirror one so its not such a head ache. I must be dumb or something because i always get lost and just brute force my way through it after like 1.5 hours.

Stanford Young

this!

danger noodle

i am just holding out for more canine/beastial/insect enemies. i have no interest in vore, birth, ryona, etc, and have never been able to figure out if i'm the weird one, or if there is just a bizarrely consistent trend where h-game devs lean towards those fetishes. either way, the most important thing is that you do what you love, so ignore me if you don't share my preferences. content you enjoy creating will always trump content made out of obligation or in pursuit of profit, and players are way sharper at identifying which is which than most devs know (in my opinion). thanks for your work!

textbook7


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