
Kuns never stop, even in beer time! ๐บ And these dates are the perfect excuse to bring these ladies back! ๐
I wanted to add these two gals as an extra, but had no time atm, may be next round ๐ Mean while, here it is!!
โถ Alice Tickle Games Updated
โน New update of the animation plugins, now you can cancel and drain touch gauge with right click, added Alice and Lana's schoolgirl uniform and tickling, then two variations for Valentine and Patricks day.
Still, there is a lot to do!
Late days I started looking for poses and inspiration as I finished with the most recent Gold and Silver Polls:
Remember you can still vote for the next polls to come here:
But there has been also much work with Amirian, as I'm preparing the game for the next stage. More details below! ๐
โญWhat's going on in the workshops?
LosuChan-Raider tickled by vines in progress
RPG Original Character - Wendolyn in progress
Anne and the Mimic Mirror in (early) progress
I finally found few ideas to get started Anne's mirror scene, and prepare Priestess Wendolyn's definitive design.
On the other hand, there are also other sets in progress here:
Rose Mary and Mia Winters (back again)
Albedo to the stocks! (finally!!)
Some custom OCs in ivy maidens' playgrounds (gorgeous ladies playing lesb games with the ivies!, what a Valentine! ๐)
Walls of Tickling with our favourite ticklers!! (Ivy, Quinn, Cassidy and Jessie)
Valentine's special with D@phne and Velm@
Even I had my time to play with a remaster of Pokemon's Cynthia ๐
I still may leave behind something, but I will get at it asap, coffee has been a great boost these days โ๐ช๐ผ
โญAmirian Curse
There is a new refactoring in progress since the early days of February.
Testing and upgrading is working great and I just need to test all jobs of the Holy Order some for Camelia Flaire next.
Quests, jobs and many repeated codes have been moved and arranged into single master event pages; with this I can now keep track of all job instances and npcs which updates or creates some scene in the game.
This step was needed before getting the next stage started for the game:
๐Cute Little Extra Contents ๐๐ผ
I have started with a couple more rooms, one for Miss Galatea, in the tower of Wisdom, her private room, where Anne may access after finishing her (random) personal favour, which will unlock her a new menu option to try few more poses in her private room (the easy ones are done, now thinking about adding few more for the next update ๐๐บ)
The second room is the ship on Dawn Harbor.
Remember the captain who you hire the boat with? She will provide some extra option and I plan to add a party tickling for the active members if Anne decides to travel without paying the money. Oh! and when you HIRE the boat for 10K coins, you might even enjoy with the captain too! ๐คฉ No contents for this idea yet, but it was a community request since long ago ๐๐บ Let's do it!!
Oh, then also another list of extras I might bring in next months, mostly of them, only for Patreon Early Access Supporters ๐ More info next days as I progress with the games.
โญ Obsidian Lust
Thanks again to ColdSmoker for pointing out to some nasty bugs, I will dive in asap on them. This release should include new dungeon devices for Vivian, and the prisoners. Still early for major contents, so I prefer just to get the basic toys ready to enjoy converting foes, then I will focus on Vivian's game overs and submission animations, the general enemies to deal with, and the 4 Chapters of the game.
๐บMore ....
Done now with the recovery after a couple rough years, I find out I need to learn and improve with new professional skills, so I have decided to head back to Blender and a JavaScript framework for game and 3D content, both for professional-creative, and community content purposes.
3D Character design was one of my addictions years ago, challenging, but I learned some basics, and I'm digging in the professional tricks, shortcuts and techniques to make good looking models, animations and expressions. I plan to start my new model template on March, and I will give it much priority of my production time, since I want to extend the contents to share sooner or later, hopefully for this summer, with a new range of interactive (3d) contents and video animations, besides the sprite animation context, so, on next month, I might take a low production profile to prepare the new content, therefore, I will work hard these days to finish as much pending work as possible.
โCOFFEE TIME KUNS!!๐คฉ There's work to do!!

Kun Overlord