I'm a bit down these days in the middle of another cleaning. I'm fine, but I need to lay down often to not feel uncomfortable. The healing process keeps going on, but It will take some time, hopefully, few more weeks (and I hope I don't mess it up with more food incompatibilities😅). I will share soon some learnings from this in discord, for those who may feel curious or are in the search of a more healthier lifestyle.
Shame is the shorter month, but as soon as I can resume back I want to bring on the next updates for Amirian Curse and Alice's Tickle Games:
As for Amirian, I need to find out how fast I can prepare these next animation upgrades, I may not be able to complete them this release since they are way too many girls to work with and the scene setup needs to be changed, but at least I want to have it prepared. Those animations are now the more challenging, next to come will be way easier and I will be able to open polls to decide the priorities. 💪🏼
ℹ Btw, I've just installed the new sound-packs, so we can start tweaking Anne's voice effects 😛
In the meanwhile, I'm sharing some progress I had in background these days with another idea for a "TickleVania" game:
Vivian's design was originally for her battler in the game, but I will also make a template for a platformer.
Then I resurrected Alice's original character with a new design.
These character sizes are great both for RPG Maker Side View Battlers (Vivian's game) and a platformer template I have got in mind for Godot, not sure which direction will take, but at least, I want to have a pretty character jumping and running around the test map... then we all may decide if it's worthy to try some of those genres... or mix them all.
They are part of another content type I pretend to expand next months when I can afford the time, since I'd like to share and publish some of these on ITCH and other free marketplaces.
Well, it's time to prepare Anne's next affairs 😁
Ready for another round, Kuns!
