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Amirian Curse February Release

Welcome back, Patrons!!

to another update on Anne's misadventures πŸ˜›

And this one is Huge, not in terms of animations, but on fixes and code reworking:

β–Ά Download Amirian Curse from ITCH.IO
β–Ά Remember you may vote this poll to let me know if you want your name-alias in the credits πŸ™‚

As I advanced few weeks ago, I've been working on different plugins, cleaning up code and preparing hacks for the rpgmaker mv engine.

This way, we've achieved now few more features which may make the gameplay more appealing πŸ˜™ plus helping to keep some buggy behaviors more controlled.

β–Ά What's New?


β–Ά New Animations

Mimic scenes are ready!! I still can add more animations, although the scene works now up to the gameover event. Find mimics in the haunted places! The ghost mansion and the tower of wisdom are good places to look for them πŸ˜‰

First Stuck poses!! Falling through the hole πŸ•³

Now anne may fall through some holes and be tickled by different creatures. Let be just fairies for now (ghost hands, tentacles, vines, imps ... we'll work on them next πŸ˜‰), I still working on the layout of this scene, since I will combine different kind of ticklers depending on the place and the poses:

Find the first holes in Lys and the Secret Pond area, north of the first campsite


New Enemy: The Moth-girl

Let's not make wait this cutie and go meet her!! 😁

Where? It's important to start the sidequest in the tower of wisdom with Council Advisor Galatea. You need Enilyn Himain in your party first, then join her to open the tower of wisdom gates for you and explore the academia of magic.

Galatea is the first magician you see in the academia (the white witch) and she'll give you the first mission to capture the mothgirl. After completed, I'm unlocking this foe in more locations as a common battler.

Walls of Tickling and Velvet Rug Services.

I want to provide several scenes used in different animations we've seen around for the girls. The walls of tickling will be easy to make upon I fix some coding in the Velvet Rug map πŸ˜‰ But also I'm planning to improve the stock scenes and add the remaining party members to the stage.

These new potential animations may include:

We'll see her around soon πŸ˜‹


β–Ά New Features in the engine

⭐ Action Gauges!

Tickle Anne up to fill the gauge 😁

New plugin made by kuns and for the kuns! to help tracking the scene progress or the score of any other mini-game. Lilith, Alraune, and the Action Key Press event use this gauge already... and more will come πŸ˜€

⭐ Random Enemy Spawning!

Since I started with RPG Maker Mv I was looking for a workaround to get the control over the generic and boring gameover screens when you lose against any random troop you find... I'm glad to introduce a new plugin to help binding any special gameover event to the spawning troops!

If anyone of you is working with rpgmaker, just let me know if you're interested and I'll share those plugins πŸ˜‰


β–Ά SideQuests

I'm happy with the new comfy way to handle them from the questgiver npcs. Last month I commented we may open sidequests with:

Now Galatea and Amelia are questgivers, and upon you get their first quest completed, more random (endless) jobs will come. I've been amusing myself too, placing some quest jobs in the school of magic, you can't unlock them at the moment, since I still testing them, though I trust I can bring them up fast next releases too, now I've been able to create a decent layout for sidequests.


β–Ά Watch out for bugs!

I tested the game from the very first chapter, though there's always the possibility that something breaks up.

If you find some error or bug, please let me know in the #amirian-support🐞 threads in Discord.

The core plugin I used to hack several  features in the game since the project start, has been updated to provide me a better functionality and help me fixing issues and run faster.

Thanks to this, I've got the control of the clothing change events so I can update the characters' graphics when their clothes are removed from the inventory.
I've just checked it for anne atm, which can now show as naked/dressed up when manually toggling her armor from the inventory. I think I've binded right the equip/unequip events this time. I hope it doesn't break anything πŸ˜†


β–Ά Summary ....

Guys, I've been working enthusiastically in this update along the whole week, I'm happy I can polish and give more quality and side contents to the game at last. Upon I'm able to complete the coding and map setup tasks, I'm sure I can complete faster the remaining animations πŸ˜‰

Thanks again for making it possible 😊
RPG Kun

Amirian Curse is an adult-oriented erotic (nsfw) tickling rpg game. It's not a game for minors nor people who might feel offended by slight nsfw contents, and it's distribution out of this production environment (PATREON, ITCH.IO) in this current stage, is forbidden.

All Characters (OCS) and NPCS are original and property of their Respective Owners, with their own stories and purposes, all them depicted as over-aged (20+) and sharing mutual adult interests to progress within their adventure.

The game contains several configuration levels, depending on the player's interests, which can be set from the very begining of the story, and may be changed in order to safely play the adventure according to her/his own preferences about the nsfw contents.

This game is in alhpa developement stage. Many contents may be subject to be updated/changed in next releases. All custom non-vanilla/non-community contents, including graphic and sound assets, text and scripts are property of their respective owners in therms of ownership (OCs) and authorship (JayaKun, Va performers, staff and contributors) Please do not share this game out of this community under this status.  

Thanks for supporting πŸ’š


Amirian Curse February Release

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