SakeTami
everlaster
everlaster

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MorphExtractor v1.0-alpha

I devised a way to extract a morph from any start and end states of the skin mesh vertices. The main reason for creating this is to have an easy way to export the rigging based (i.e. bone weights based) breast rotations as morphs, so that I can properly cancel them out or take them into account in the breast morphs that I'm working on in DAZ/Blender. However this might be useful for other people as well, so I made it a full fledged plugin. The demo shows a basic morph merging example.

Contact me if you would like to have a Blender script that can load the exported raw deltas as a blend shape. This is only for creators who actually work on morphs in Blender and have use for this plugin, I don't want to just hand out the script to everyone since most people don't even use Blender. Cheers!

Description

Morph Extractor works by storing start positions of the skin mesh vertices, changing the positions, and then saving the difference in a morph file. Any method of changing the vertex positions works: existing morphs, joint positions and rotations, collision, soft physics... Smooth passes and tessellation probably have no effect since the plugin reads vertex positions from a GPU buffer that contains data prior to smoothing.

It can also export the raw deltas to JSON e.g. for inspection of the exact values per skin vertex, or for use in other software like Blender (importing to Blender requires additional scripting).

Use cases​

UI explained​

The rest should be pretty self explanatory.

Good to know​

-everlaster

MorphExtractor v1.0-alpha

Comments

Thank you very much, i will from tomorrow :) Thank you very much again !

Pan-da!

It can merge existing breast morphs into a new shape just like other morph merging plugins, but is perhaps less exact because it doesn't copy and merge the exact morph deltas of those existing morphs, it just records the change to the actual skin vertices. If your question was more about extracting a breast shape from a body morph, that is not possible with the current version. For that, it's best to use Blender, there's a pretty easy workflow that involves filtering a shape key's effect with a weight map. I can provide a tutorial if you contact me on Discord, if that's something you're interested in. :)

everlaster

By the way, sounds possible, but it can export breast morph(s) onlly to re import on a different model, right ?

Pan-da!

It looks phenomenal compared to other export morphs plugin. I mean it looks much more user friendly and easy to use. tahnk you 1 000 000 Times.

Pan-da!


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