SakeTami
everlaster
everlaster

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Naturalis v1.3-beta1 (58.var)

Happy 2024 everyone! I hope the year is off to a great start.

I will update the Hub post tomorrow, it'll just have the same video and summarize changes so far relative to v1.2, so probably nothing new to current subscribers who have more or less kept up with the v1.3 release notes so far. 😅

Beta 1 release notes

Summary:

The Mesh Pressure feature has been enhanced with various optimizations. Improvements to calibration include unified calibration for  both TittyMagic and BootyMagic, faster and more accurate multidirectional calibration, and near-perfect calibration result precision. TittyMagic's joint physics and morphing has been tweaked in a small way. Plus fixes and other small changes.

Improvements to the Mesh Pressure Feature

I implemented various optimizations to better adapt the amount of pressure force to different situations, and fine tuned how the pressure is applied.

Also, since its performance impact is nearly zero, the mesh pressure toggles of both BootyMagic and TittyMagic are enabled by default in Naturalis User Preferences - however, the preference setting saved by previous v1.3 releases isn't overwritten, it will just be the new default for any new v1.3 user.

Improvements to Calibration

The main benefit of the unified calibration is that if you enable an advanced soft physics setting in TittyMagic, you can also enable any of those features in BootyMagic without needing to calibrate again, and vice versa.

Multidirectional is also more accurate than before, and becomes faster the lower the softness (since the soft joints stop jiggling more quickly) and the smaller the breasts/glutes.

As a result of these changes, calibration data is not loaded from the scene JSON when loading a scene saved with previous Naturalis versions.

TittyMagic Physics and Morphing

Depth morphing should now work a bit better with mesh pressure, and the breast joint physics and upward morphing are adapted to the more accurate calibration result.


Fixes & Other

-everlaster

Video credit

Naturalis v1.3-beta1 (58.var)

Comments

Hi, that would be possible with better glute morphs, so the answer is yeah - eventually :)

everlaster

Is it possible for you to eventually add a feature where the buttcheeks move to the side when it makes sense to do so(like a hand moving it or a penis). I make bbl-like butts and their lack of responsive in the default game is jarring. Thanks for all your work though, I really appreciate it

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The download link in the membership tab is now fixed, apologies for the error (it pointed to this post rather than the mega hosted file).

everlaster


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