SakeTami
everlaster
everlaster

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Naturalis v1.0 beta 3 release

Decided to release another beta to get a few important fixes out :)

Fixed & improved zeroing of duplicate morphs

Switching the pose during calibration had broken an implementation that zeroed TittyMagic morphs from earlier packages. It's important that this works because it's easy to end up with duplicate morphs on the person atom by loading a pose or morph preset that includes pose morphs from a previous version of Naturalis or from an old TittyMagic var. This is now fixed and the morphs get zeroed during calibration correctly.

In addition:

These improvements mean no more distorted breasts due to old Naturalis or TittyMagic installations when loading some old pose/morph preset. You also don't have to worry about whether Naturalis is active when saving a preset: the morphs get saved, but they get zeroed when you load the preset if Naturalis is active on the person atom at that time. If you load the preset without having Naturalis active, it'll apply the morphs as usual.

Fixed too high hard collider mass with soft breasts

Improved the scaling of breast hard collider mass. The amount of force that gets applied during collision should now be more appropriate at high softness across all sizes - in the beta, moving soft breasts with collision was a quite a bit too easy due to the physics overhaul done in beta 1.

Other

-everlaster

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Oops, a sentence got cut off there. Fixed. I should probably start taking these posts through ChatGPT for a final proofread...

everlaster


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