SakeTami
Pamatronic
Pamatronic

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Deadly Furnitures V 3.2.2 - Fountain Multi-Actor Update

Ok, this update absolutely was supposed to release last month, but my poor judgement once again underestimated the time Animating would take me, so I blew past my time goal by quite a bit. And believe me when I say I'm not happy about this. As a sort of apology, I've included one more paired animation then originally planned, bringing the total of this first batch up to 5

And yes, I said "Batch". In order for me to be happy with this thing and give myself (and others) a few more options in future Scenes Featuring it, I want to include quite a diverse set of animations. And this requires time.
But due to my still rather uncertain job situation (see last post) and a series of social obligations, I'm still fairly low on this vital Resource.

This led me to the decision to release the remaining features of the Fountain in steps. Simply because I don't wanna leave you without any new content for another 2 weeks.

As mentioned, you get the first batch today, the second will follow within this week, and the Final and finishing bits will hopefully be done at the beginning of the next week.

Download

Pama Deadly Furnitures V 3.2.2 (For LE/SE/AE)

Instructions

Same as always.
- install with MO2 or Vortex
- Remove previous version beforehand
- Run Fnis/Nemesis/Pandora
- Start new Game


Notes
You will notice that certain Details, namely expressions and Sounds, are still missing. This is intentional as those will ultimately depend on the (not yet complete) Animations.
I will add those along with some final touch ups in the last content batch, no worries

Everything else should be rather intuitive. 2nd Actor can be summoned via the context menu, similar to other Devices which are using the same mechanic (namely the TPG).

If you think you found a GLARING issue, feel free to let me know on the Discord, but as I said, there are 2 more updates planned, and chances are that I'm already aware of current issues.

And because I know there will be two more updates in quick succession, I will end today's rambling here.
Only thing left to say is this:
To all of you, as always, thank you for your support and patience. Especially during this time where my situation at home is somewhat turbulent and Content updates are progressing at a rather pedestrian speed.

Will probably put up a public post soon to clear up the Roadmap for the Rest of the year.
See you then :)


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