Just a quick Update on the state of affairs.
First of, progress on the currently in the works Gravity Impaler is going well.
There were some alignment issues with the spike and the victims mouth which were an unfortunate side effect of the animator not knowing the intricacies of how the facial expression morphs work, so I had to spent some time on corrections. But as you ca see in the Image above, its working fine now.
Only thing left to do is to shamble a trapdoor together and we are good to go.
I´m planning on adding two variants.
-A all in one solution with with a raised scaffolding already included.
-And a freeform variation with only the trapdoor. This one could be spawned at any sort of ledge and would allow a lot of creativity when it comes to placement. (Thinking of Bandit camps, scaffolds in mines, etc...) so this will likely feature quite heavily in upcoming events. Be it for Prison Alternative, or the upcoming "Pama Dialogue" multipurpose event mod.
As the title Implies, you´ll get to play with it this weekend :)
As another point of interest to the entirety of lewd skyrim players (not just the Degenerates who are into my stuff), "Pfiffy", the maintainer of the SE-Version for Zap8, noticed the little alignment helper script I wrote 3 years ago and decided to include it as a default for all furnitures in Zap.
What does that mean? Well, to put it simply, it means that the infamous furniture misalignment for all Zap devices and mods who use them will soon be a thing of the past. This wont have any effect on my devices since they already have an inbuilt correction, but I think its a great step forward for the community as a whole (even though its a bit late).
Thats it for now, see you again on the weekend.
Until then, as always, thanks for your support and patience. I couldn't do any of this without you :)