This is the Last Update to the spit-roast before it goes public.
The treestump has been removed as option from the spawn-spell for now in order to have a clean release. Will be re-added in the next beta release once the treestump is usable, dont worry.
Aside from a lot of smaller cleanups, this update contains manual recognition for high-poly heads on LE games, so they should properly change color now.
Despite some earlier posts, They should already have worked on earlier versions for SE users. gave it a quick test just now and they worked without problems. which means if they still refuse to change color for you, you have something else installed which is messing with your head meshes or overrides.
I´ve also added a fallback method for removing hair when this option is enabled in the MCM. It will always work.
installation:
Remove previous versions before installing this one. Use new Save.
As For the treestump: with everything else out of the way, I will dedicate this weekend to getting a fully playable version done. While Kalmah agreed to do the anims, Im not sure If he actually manages to do it this quickly. So just in case, I will make my own very basic anims and replace them later with Kalmahs once theyre finished.
Pamatronic
2023-01-20 13:14:19 +0000 UTCPamatronic
2023-01-20 13:12:22 +0000 UTCDez2015
2023-01-14 11:49:37 +0000 UTClqh10161016
2023-01-14 03:17:45 +0000 UTC