SakeTami
Pamatronic
Pamatronic

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New Version of Deadly Furnitures

Edit: Attached the correct file this time. Described changes should now actually be there. sorry for the inconvenience.

Today I bring you a bunch of important Bugfixes, most importantly a fix for the skin Discoloration after being killed by the spit-roast.
Another notable problem I addressed is the sometimes invisible preparation spike.
I changed the shader properties to something slightly more resembling similar Zap assets, but I'm reliant on your feedback because I cant really confirm any succes/failure here myself.

with that out of the way, I´ll be continuing the animations for the Treestump-Device.
Will give you the next update on this soon.

intallation:
make sure to delete any previous versions of Deadly furnitures before installing this one. New game is not required, but Run FNIS, just to be sure.

Comments

Ah, yup. Just tested it. High poly head seems to cause issues. I´ll look for a fix.

Pamatronic

I'm not. She's a vanilla Breton.

Dez2015

same as for the comment above, If the issue happens for the player character, are you using a custom race?

Pamatronic

I just assumed that it was because of HiPoly since I don't have any other custom headmeshes. Wonder if there's a way to patch that as HiPoly's a must for me.

Dez2015


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