SakeTami
Pamatronic
Pamatronic

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Heated-Crispy-Overcooked

Just wanted to let you now that the Difficult part of the current toy (figuring out how Nioverride works and how to get deent looking shaders) has been finished.
whats left is to figure out formulas to enable smooth transitions between the states you can see in the images.
That means you can EXACTLY decide HOW crispy you want your victims (or yourself) to be.

Whats left is some minor animationwork for a small struggle phase at the start, as well as the scripting to handle interaction (flame intensity, rotation start/stop, ....).
Initial Beta will be available this weekend.

Heated-Crispy-Overcooked Heated-Crispy-Overcooked Heated-Crispy-Overcooked Heated-Crispy-Overcooked Heated-Crispy-Overcooked Heated-Crispy-Overcooked Heated-Crispy-Overcooked

Comments

I'll add a low-heat option to prevent characters from getting coocked/burned.

Pamatronic

Sure

Pamatronic

Is there an option to keep the character in a death-only stage? Instead of having to let the character be scorched to the point of complete discoloration? Because that would feel unattractive, I would prefer to see the character remain in the just-dead stage.

Wk

Would it be possible to keep the hair in the earlier stages ? I know it’s kinda unimmersive but would look better…


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