SakeTami
Pamatronic
Pamatronic

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Sound Effects, Yay!

Took me long enough but its finally done. The Impaler is now fully equipped with sounds. As well as the minor cosmetic detail you can see in the Image)

In addition to that, I fixed a few things I broke in the last update, Added some more backed stuff for future P-alt Addons (P-alt is propably a better shortener than PA).
And as a small flavor addon, the Gallows will now leave pre-equipped zap cuffs equipped when someone enters. So you can use others if you want to.

This (hopefully) concludes the maintenance for Deadly furnitures.
I will run over the remaining mods tomorrow and will present the options for the next vote tomorrow.

installation:
As always, completely remove any previous versions before installing this one. There have been multiple changes in in FormID´s and file structures, so you will absolutely need a new game. Also, don't forget to run FNIS.

Sound Effects, Yay!

Comments

Works pretty good overall. The only bug I've experienced consistently is with the garrot which ends up teleporting and moving after killing an npc... BUT I'm pretty sure it's due to me using Jaxon's positioner to re-position garrot. I have to say these are pretty great. I was wondering though I have a few wish list ideas. 1) Additional alternate interactions for npcs trapped in furniture: - for instance the Guillotine with the bench you get bent over in the riften "bad ends" scene. I would love to be able to reenact that dildo scene as well as a sex scene of some kind after which you can have the option to "release" or "pull the lever" Similarly I'd love to be able to have some more manual control on the impaler so you can use it to "torture" OR impale so you can re-enact similar scenes to what you saw inside the riften jail cell. Likewise I think the "Beat up" module would be amazing if you could also have similar additional interaction options. I could see some really good interactions with Psyche's pole and hanging sex animations here. 2) This is for the beat up module vs this particular mod but I'd love to have more slots and perhaps more furniture types to put npcs into such as the rack, pillory and Xcross with interactions if possible. I think that would really add more depth and interaction with these great furniture scenarios you are creating.

SkullMonkey

It wont break your game, but I suspect that player spawned Impalers wont work. If you´re feeling brave, you can try it real quick. if it works right away, you should be good to go, there wont be any adverse effects later down the line.

Pamatronic

Excited about the new changes but just want to be clear that I can't update from 2.18 (SE) to 2.20 without starting a new game?

Dez2015


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