SakeTami
courseoftemptation
courseoftemptation

patreon


Course of Temptation July Update Early Access (v0.6.7)

It's time for early access to the July update!

Our volunteer contributors have been quite busy this month! You'll see a number of credits in the changelog so far, and their hard work has really added to this update. I'm still working on it myself as well — as often happens, I want to give it some more time, so I'll be expanding on it in the next week leading up to the public release.

Noteworthy feature additions:

Weather algorithm (mostly) finalized: The weather system itself is now more or less finalized, besides further tweaking, bugfixes, and adding new events related to it. Further updates in this area will relate more to locations that leverage seasonal changes and special seasonal events like Renewal Festival and Harvest Eve. We've added some events around town and campus only available in certain seasons, and we'll continue to expand in this area too.

Snowy worldstate: The first heavy snowfall in winter will transition the world into a snowy state, which can lead to some new events not otherwise available. This also changes the look of the maps and most outdoor location images. The first above-freezing day in spring will lead to the snow receding once again.

Clothing wetness: Heavy rainfall now has consequences: wet clothing may stick to your body, and certain types and colors of fabric will turn sheer! Wetness accumulates over time in rain, though certain events may soak you much quicker. Carrying an umbrella or wearing a raincoat will mitigate this effect.

Temperature effects have been made less punishing as well: the negative need modifiers have been reduced, and the system has been tweaked so that it's easier to dress for the weather. In particular, sticking to cooler clothing in warm weather will no longer cause you to be more overheated than you would be otherwise. We may continue to tweak this. Remember, if you don't like temperature or weather effects, you can turn them off under difficulty options.

Please find your link to early access just below these release notes. And as always, thank you for your support!

Release notes

Download or play here!

Comments

Do you plan on putting some stanning mechanic or even a beach ? It would be really cool.

NogahRocks

It makes clothing temporarily sheer, relying on the sheer clothing mechanic that was added a few updates ago.

Anarchothaumaturgist

Do NPC's /profs react to the new clothing state (wet / transparent), or is it just for mood & roleplay (so far)? Will clothing state trigger events or affect existing events?

William Urquhart


More Creators