SakeTami
eslaf
eslaf

patreon


4/8/2025

We also post production status on discord and X(twitter).
[discord] [X(twitter)]

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Game data download

Please do not upload file names, URLs, etc. on SNS.

[Download the latest version full set [zip]]

[Download for file differential update [zip]]

[Character high quality file] (Required if you want to set the option to 4k)

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fan community

discord (Created by volunteers)-  https://discord.gg/u8rKHE8KDB

discord (bug report)-  https://discord.gg/RSa8dTgFe7

wiki (Created by volunteers)- https://wiki.gbl.gg/w/E%27s_Laf%2B%2B

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■Game Update Points

This week's update

We designed the game to expand the range of movement while adjusting Stina's balance.

・All characters/systems

Bounce processing Fixed a bug where the bounce processing was not processed correctly when throwing an opponent who was in a TB

Network mode Server update The timing may not match the server update immediately after the update

Network mode [spectating] Fixed a bug where the character was set to Main

Network mode [spectating in progress] Sync stage/WIN

・Main

Voice Completed

・Qdora

6C Removed earth attribute of attack

・cecil

A Reduced downward attack hitbox

236B[FC] Dashslide36>24F

・Stina

Flying [Damage] Cute Bar reduction removed when damage is received

Post-high jump Upward movement 500>1000

Air backdash Sideways movement increased 700>1100 Cute Bar consumption 25>0%

Restraint fall No longer triggered by 282 command from the ground

B Attack hitbox slightly enlarged forward

C Hitstun16>18F

C[Counter] Hitstun16>20F

D Fixed bug where air hitbox was active for 4F after landing

D[Hit] Dash/JD cancel granted Self hit Stop0>12F Induces wall bounce

JD Startup18>16F X-Knockback220>170 Upward knockback60>90

F2B Expands attack hitbox forward

F2B[Block] BlockRecovery16>14F

F6A overhead>high Pushback106>56

F6A[Start] Hitstun14>18F

F6C Hitstun0>24F Upward knockback120>90

F4A/F4B/F4C Explodes in corners

F4A/F4B/F4C[Ground hit] Hit Stop0>12

F4A/F4B/F4C[Ground counter hit] Ground damage>Air knockback

F4A/F4B/F4C[Hit limit] Time limit reduced by 25F

F4D Manual detonation on second hit

236C Attack hitbox slightly wider forward

214D Grants Invincible Cute Bar recovery during activation

214D[6HIT] Up knockback 80>40 Hitstun 34>20F

・yagabi

46A Repetitive 98>73%

46B[Tip] Damage Gravity Scaling 75>100%

・Alcott

Reworked

Since small adjustments are being made one by one, adjustments to existing techniques are not listed

F236C Added

To keep crouching and pick up the axe

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Other

・ Video and streaming Video and streaming are allowed. Secondary distribution of game data is prohibited.

・ Rollback is implemented. Red letters in VS-NET are rollback rooms.

・A manual is included in the [EslafServerSetup] folder so that individuals can create a network server. It's in Japanese, so please translate it.

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Once we have implemented the following game features, we would like to distribute the game on Steam Early Access.

- Implement Serena Alcott's graphics

- Implement Unbirth (planned final boss)

- Implement arcade mode and associated credits

- Network functionality (technically stable operation may be difficult)

- Steam platform compatibility

After the start of Early Access, we will continue to distribute the latest information on the support site, and if any new systems or characters are added, we will update them on Steam.

4/8/2025

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