SakeTami
eslaf
eslaf

patreon


3/31/2025

We also post production status on discord and X(twitter).
[discord] [X(twitter)]

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Game data download

Please do not upload file names, URLs, etc. on SNS.

[Download the latest version full set [zip]]

[Download for file differential update [zip]]

[Character high quality file] (Required if you want to set the option to 4k)

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fan community

discord (Created by volunteers)-  https://discord.gg/u8rKHE8KDB

discord (bug report)-  https://discord.gg/RSa8dTgFe7

wiki (Created by volunteers)- https://wiki.gbl.gg/w/E%27s_Laf%2B%2B

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■Game Update Points

This week's update

I handled various things such as responding to emails. I might be able to release some new songs and illustrations in a while.

・All characters and systems

Wall Bounce: Stage edge bounces have higher priority than corner bounces

Damage display: Fixed bug where damage was not updated with lock attacks

・Main

Voice: Some adjustments, still in tentative state

・Stina

Forward: Turn around after jumping over opponent

Dash: Fixed bug where CPU could block in the air

B: Fixed bug where cancel hitbox disappeared after Hit Stop

C[Air]: Grants floor bounce

6C: Fixed bug where there was a moment where there was no damage hitbox

F2A: Fixed bug where CPU could block in the air

F6B[Bullet]: Active30>35F

F6C: Fixed Hit Stop attribute

F6C[FS]: Screen Freeze timing 10>8F

F4A/B/C Recovery 6F increased

・Alcott

Reworked

Since there are detailed adjustments, adjustments to existing techniques are not listed

Crouching attack Automatically picks up axe

D[Axe conversion failed] added

F6A added

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Other

・ Video and streaming Video and streaming are allowed. Secondary distribution of game data is prohibited.

・ Rollback is implemented. Red letters in VS-NET are rollback rooms.

・A manual is included in the [EslafServerSetup] folder so that individuals can create a network server. It's in Japanese, so please translate it.

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Once we have implemented the following game features, we would like to distribute the game on Steam Early Access.

- Implement Serena Alcott's graphics

- Implement Unbirth (planned final boss)

- Implement arcade mode and associated credits

- Network functionality (technically stable operation may be difficult)

- Steam platform compatibility

After the start of Early Access, we will continue to distribute the latest information on the support site, and if any new systems or characters are added, we will update them on Steam.

3/31/2025

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