SakeTami
eslaf
eslaf

patreon


2/2/2025

We also post production status on discord and X(twitter).
[discord] [X(twitter)]

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Game data download

Please do not upload file names, URLs, etc. on SNS.

[Download the latest version full set [zip]]

[Download for file differential update [zip]]

[Character high quality file] (Required if you want to set the option to 4k)

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fan community

discord (Created by volunteers)-  https://discord.gg/u8rKHE8KDB

discord (bug report)-  https://discord.gg/RSa8dTgFe7

wiki (Created by volunteers)- https://wiki.gbl.gg/w/E%27s_Laf%2B%2B

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■Game Update Points

This week's update

I investigated and made adjustments to various issues.

・All characters/systems

Damage [Wire knockback] Adjusted behavior Fixed knockback height

Config [language] Changed font display for each language

・Qdora

J214A [FS] Changed to QS

・cecil

Knockdown Fixed bug where some behavior was different from other characters

・Tina

4A Changed overhead to high from the second hit

・Stina

F6B Premonition startup 2>3F

F6D Fixed bug where special input allowed another attack while holding projectile startup

・yagabi

Taunt Fixed Invincible

46A Applies anti-air armor 3>1F

46A [When parry is successful] Screen Freeze time 20>30F Advantageous frame 0>1F

46A [Activation] Recovery 19F increase

28A [Hold/bullet] Active time 160>80F Bullet Lv2>1 Bullet Clash version has the same performance

・Alcott

Reworked

Since there are detailed adjustments one by one, adjustments to existing techniques are not listed

6B 6C moved here

6C・236A added

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Other

・ Video and streaming Video and streaming are allowed. Secondary distribution of game data is prohibited.

・ Rollback is implemented. Red letters in VS-NET are rollback rooms.

・A manual is included in the [EslafServerSetup] folder so that individuals can create a network server. It's in Japanese, so please translate it.

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Once we have implemented the following game features, we would like to distribute the game on Steam Early Access.

- Implement Serena Alcott's graphics

- Implement Unbirth (planned final boss)

- Implement arcade mode and associated credits

- Network functionality (technically stable operation may be difficult)

- Steam platform compatibility

After the start of Early Access, we will continue to distribute the latest information on the support site, and if any new systems or characters are added, we will update them on Steam.

2/2/2025

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