Happy New Year! + Progress Report and Plans
Added 2026-01-03 06:20:31 +0000 UTCHey everyone! First of all, I would like to wish you Merry Christmas and a Happy New Year. A little late, but better than never.
While I've been a little silent, rest assured, I've been hard at work on all my projects. It's just that finding more than an hour a day has been a challenge, so progress has been relatively slow. I really wanted to do something extra for Christmas or New Years... alas, I couldn't afford the time. All my efforts have been put into King of Summer and Isle of Fall.
Speaking of, I know I've made people wait, so I'll be releasing them close to each other. This is
King of Summer v 0.6.6:
Early update 95% done, just needs a few tweaks.
Contains one story scene and the first 3/5's of a long h-scene involving Mary, Natsuki and Rin.
Content for full update has most animations done, and some text.
Festival event will end with v 0.6.6
Isle of Fall v 0.7:
Intended to be the final one, but I thought some more scenes and certain fixes were needed.
Will add the remaining fragments as well as short story segments related to them.
3 new h-scenes to find in map:
Mary & Natsuki scene, Mary & Hanako scene, Hanako & Natsuki scene.
After some feedback, the scene from v 0.6 will be updated, with better pacing and one extra stage with 3 new group poses (very hot ones I think).
All animations and renders completed, 50% of text done, intend to finish it soon.
This time I promise v 0.8 will have the ending.
Thanks for your patience, folks, and rest assured I've been working my ass for some quality releases.
It's a New Year... New resolutions...
Year of the horse... Hmm...
Can't promise anything, but I'd like to at least make some appropriate renders to celebrate before it's too late.
Comments
He usually does like 2 updates for month. But recently had some IRL problems that delayed him
Gabriel Marquez
2026-01-03 19:55:15 +0000 UTCWell, so, new update will be once a month now? To be honest, as a subscriber, it’s not worth the money since the new content for each update isn’t much. How about changing the strategy to big release once every two or three months?
InvisibleEntity
2026-01-03 15:47:06 +0000 UTC