An Isle of Fall update with 3 big things!
It's the Gallery Update,
it's the Big Long Climactic Scene Update,
and it's the Technical Addition That Took Me Way Too Much Time Update!
NOTE: It is highly recommended to use the "Start from latest update" option for the current update instead of loading up a save. As in, the game will most likely break. So use "Start from latest update" after selecting "Start" in the main menu.
(The rest is under paid access because I use words that might get this post flagged~)
So yeah, first of all, I FINALLY put in the time to add a Gallery. It basically required going back to each scene, coding in the necessary tags for the gallery, and making sure nothing broke. I was a bit more experimental with Isle of Fall scenes compared to KoS, meaning some scenes just wouldn't work in the gallery without a little tweaking. So it took a while. This is a big technical addition, and I know a lot of people will be thankful for it.
Next up, in terms of content, this update has 1 short story scene in which Bad Things Happen, and 1 very long h-scene in which Other Bad Things Happen. This might be the biggest Isle of Fall scene I'll make, with participation from Mary, Hanako and Natsuki as they take on Ayumu once more. It's definitely climactic to Isle of Fall as a whole... after this, in terms of main story, there will only be the endings remaining, which are going to be relatively short (but still worthwhile).
So there's a lot of "no turning back" moments in here. We reach full corruption levels for everyone involved, and Satoshi is powerless to stop it.
At first the idea was to have them take turns, cycling through similar-looking animations as they each had a turn with Ayumu. I thought it'd be fun to make it so you could toggle who's on screen, having control not just of the animation loop / camera angle as I sometimes allow, but also the character going through.
Then I thought "hey, what if I add the possibility of switching to different positions per character? Oh, and what if I added something like an ejaculation meter! And what if...?"
So long story short...

I now have something like a fully functioning interface for sex scenes that allows for angle changing, pose changing, ejaculation on the press of a button, character switching, etc. Because I just couldn't help myself, tee-hee~
I'll write a post talking a little about it.It's not something I want to abuse, but it definitely adds a level of interactivity to scenes that were a lot more difficult to do before. I've been trying it out, and it's been fairly easy to just drag and drop it into an existing scene... frighteningly easy. Of course, I do love my scenes being narrative in nature, and I don't want to turn them into mere Animation Viewers. I'll be using this as a way to enhance the experience, not alter it.
But I'm not much of a programmer, so this took MANY hours to pull off in a way that I could use as a reliable tool. Of course, this applies to King of Summer as well, so if you enjoyed this, look forward to seeing it in the main game as well.
As a result, the update itself might not be meaty in new content. But there's plenty new to enjoy!
So have fun, and have a nice week!
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v 0.6.0 contains:
NOTE: This particular update messes a little with the map instances. If you're up to date with the game until 0.6.0, I suggest you select "Start", and then the option to "Jump ahead to latest update", or else you might be transported to an earlier chapter by mistake with no way out.
Continuation of prior events.
If loading from an existing save, you need to go check out the scene at the Main Room (where the girls are) in order to activate the new content in the map.
1 short story scene at the basement.
2 repeatable scenes (Hanako and Natsuki), using the new Sex Scene Interface.
1 long h-scene, involving Mary, Natsuki and Hanako.
This scene involves a handful of different positions for each character.
1 final story scene to cap off the update.
Integration of the Sex Scene Interface (name pending), a handy UI for certain scenes that allows for angle switching, position switching, character switching and others things (all depending on the scene). Currently integrated to the repeatable scenes and the long h-scene.
Integration of a Gallery menu, with every scene so far added to it.
Full map can be walked around.
There are several placeholder buttons for where there will be future content, probably.
53 new scenes added to Gallery in total.
150+ new CGs/renders (including variations).
50+ new animation/videos (including variations).
13k+ words of dialogue and narration.
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Links under here! They can only be accessed if you have an active membership in the appropriate tier!
Isle of Fall v 0.6.0 (PC and Linux):
Isle of Fall v 0.6.0 (Mac):
Isle of Fall v 0.6.0 (Android):
Via_01
2025-12-09 20:55:50 +0000 UTCMASTER
2025-12-09 06:38:08 +0000 UTC