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SA: The Game - Build 0.2.0 - APR/19


***   DOWNOAD LINK: S-A The Game Build 0.2.0 (APR 2019)  *** 


 Hello my friends! Here's the new update for the game, build 0.2.0 for April 2019.

 In this build I've worked only on the BJ mini-game and liquids animation, and let me tell you, frame-by-frame animation is difficult af!

 My idea was to make all the BJ climax animations this month (cream-pie and facial), but unfortunately I was only able to finish the cream-pie version, animating the liquids end up much more complex than I expected.

At first my idea was to animate it all on Spine, it is the program I use to animate everything in the game, but while it is great to animate limbs, clothes, hair, etc, it really isn't very good for liquids, or at least I didn't manage to make it work for it.

 So I had to go with the frame-by-frame animation format, and with that I had zero experience. Apart from my lack of experience, I still have to find a way to mix both types of animation in game, because only the liquids would be done in frame-by-frame, the rest of the scene (Power-girl, the client, background, etc) would need to remain animated in Spine as that's how I can use the same animations for different characters.

 So in the end I decided to work like this:

1 - make the animation of the characters on Spine.
2 - Export the animation as a gif.
3 - Open the gif on Photoshop.
4 - Use it as a guide the draw the frame-by-frame cum animation over it.
5 - Import both animations separately to Game Maker and sync them on code.

 And in the end it actually worked! better than I expected to be honest! you can see a low res version of the result here, or just install the new build and check it in-game.

 I have also implemented the actual BJ mini-game mechanics, but I made it really simple so that it wont take the player's attention away from the actual animations. 

 Also, if you press "s" in the booth area you will instantly fill up the "BJ special" bar, this way you can access the BJ mini-game faster and see how it looks (this shortcut wont be in the final game  of course). 

 And that's it for this month, sorry I couldn't make more stuff, this "frame-by-frame" thing was quite a bit harder than I expected, but for the next animation it will be easier, now I know how the PS interface works for animation and things are a bit more stream-lined.

Hope you like the first facial c*m-shot animation in the game, next month there will be more ^^


Build 0.2.0 - Apr 2019 additions:

BJ mini-game implemented - I've implemented the actual mini-game for the BJ scene, don't expect anything too complex, I didn't want to over-complicate it too much and end up taking the player attention away from the actual animations.

 BJ c*mshot animation (cream-pie) - I implemented the first facial c*mshot animation on the game, due to inexperience with frame-by-frame animation I only manage to draw/animate the cream-pie version this month, next month I will draw the facial/bukake version among other things.


*** Coming next ***

- More visuals for the clients avatars. - Female body for the booth animation. - Cream-pie animation. - More c*m animations and splatter. - Finish the BJ animations,  c*mshot, sound effects. - Finish the Powergirl Quest "New Friends". - Finally re-implement the Korra booth.


* * *   

 If you have any question, please ask them in the comment section below, I will answer it asap and add the more relevant ones to the SAgame FAQ.

 Also, you can find all the Dev. Diary videos posted so far in this link

SA: The Game - Build 0.2.0 - APR/19

Comments

I will be posting the new build soon! thanks for the support my friend ^^

Sabu

Sarah is not implemented in the game yet, I'm finishing the bl*wjob minigame and the booth area animations before going back to adding the rest of the story and new characters.

Sabu

There will be sounds, but probably not different positions, at least not in the booth area, there will be many different scenes outside the booth "gameplay" tho.

Sabu

Well, I just looked over the comments. I get the idea now. Looking forward to the next build.

HotDog89

I can’t find Sarah either, where is logistics? I thought at first that you hadn’t finished that part and I was hitting a dead end, but I didn’t find this BJ game either, so I’m guessing I haven’t gotten far enough yet.

HotDog89

where can find sarah ;=;

zxc

will you be adding different positions and eventully sound?

At the moment there's very few clients added to the game, I will be adding more variety as as soon as I finish working on the bj minigame ^^

Sabu

Thanks Jorge! glad you like the game so far!

Sabu

Thanks for the heads up! I will look into that.

Sabu

She isn't implemented yet, right now I'm working on the bj mini-game.

Sabu

Thanks for the error report Bjakin! This bug should be fixed in the next build, However, Tanthalas is correct, the game save file needs to be deleted with each new build, you can do it as Tanthalas suggested, but I will also add an "delete save files" button on the Options menu.

Sabu

It is very likely that she will appear in the game at some point ^^

Sabu

Thanks Tecyde! really glad you like this project ^^

Sabu

I only seem to get the same few clients with Powergirl. How do I get more more clients and more variety of them

Brian Cohen

Great job, man! Keep up the good work - can't wait for more booths and assorted goodies! What more items do you have in store? Can I suggest a tight corset and also a bigger ballgag?

Jorge

you need to delete your save file and restart the game from the beginning. i kept getting this exact error till i tried that. save file should be at: C:/users/YOURNAME/appdata/local/S_A_The_Game. clear that folder out and relaunch the game.

When I bought the VIP pass for the Snow White quest, the money was not deducted from my total.

PalmTrees

The logistics character which is supposed to help with powergirl bonding isnt spawning in for me. Is this a bug or is she just not implemented yet?

I'm getting an error after I press options. It says fatal error. ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object obj_res_1920x1200: global variable name 'resolution' index (100875) not set before reading it. at gml_Object_obj_res_1920x1200_Draw_0 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_obj_res_1920x1200_Draw_0 (line -1)

BJakin

Good ! Love your game ! I'm waiting more for your update than updates for AAA game ! Can't wait for the next month.

Tecyde

PS -- Is Velma gonna appear in the game soon? (Or did we just not find her yet.) All the talk of her is hot! ;-)

Didi Solomon


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