The final boss
Added 2023-09-11 18:50:19 +0000 UTCComments
the fight segment option could work out quite well, maybe certain parts could give buffs to the boss? belly more defence, hand/leg more raw damage and head being the final one having both buffs. either way im sure you'll make good work of it
BarryBones
2023-09-20 07:51:49 +0000 UTCGood question, I've often had trouble fitting much larger enemies on screen due to how the UI and backgrounds are. There's a couple of ways I could get around this though, but I'm also not 100% with how the fight will play out. For instance. - I could make you fight segments of the boss, i.e hand, leg, belly, head. - Have a whole different way of defeating the boss - A mix of the two - Make the screen zoom out a great deal to accomodate and have the UI change to reflect this ( <- This is already in for the tutorial sections where it zooms out to display more information to the player but for a boss of this size it'd have to be zoomed out further...but then this risks visability of the actual battle) It's something I'm thinking about a lot haha
Symbol
2023-09-15 22:30:54 +0000 UTCcan't wait to see how this turns out with the battle U.I, will they be way larger than the player?
BarryBones
2023-09-11 21:08:25 +0000 UTC