SakeTami
Symbolsloth
Symbolsloth

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Character building

In the first game, because of the way it was, and how it was structured, it was hard to really build upon characters on a wide range. As each decision would of been very much either one path or the other. Going back would be hard.

Due to how Retale 2 will work, I'll be able to add in multiple paths, and theoretically the player would be able to do multiple paths at once.

For Retale 2 a lot of character building and relationship building with the characters will be a mix of talking to the characters within your day and also online via the Holes Live Messenger.

The idea is keeping the gameplay fun and interesting, sprinkled with the lore and character development, but not going overboard to the point you'd be forced to trawl through text when you really just want to get to vore or more of the game.

So people that do want to go after certain characters now have a surefire, definable way to get those pathways via the messenger system. Instead of guessing what they have to do.

Character building

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