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(If that link doesn't work, make sure you integrate your Patreon-Itch accounts first with this link: https://bluefairymediagames.itch.io/patreon-the-restoration-of-aphrodisia/patreon-access )
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V0.15.03 (December 3, 2025)
New game features
- All follower-type units on the battlefield (everyone except the player + companions) now have an assigned battlefield role of frontliner, backliner, or healer when deploying regularly
-- Frontliners should deploy in the front more often now while backliners and healers spawn on the peripherals of the front line or behind it
-- The player and companions deploy in the center-front of the battlefield regardless of how they are equipped. In the future this may be made dynamic or user-defined
-- Units in the healer role now have a tendancy to move toward the nearest injured ally before the end of their turn, when able
- Added unit swapping in battles
-- This is done with the Kitsune Trickster's new combat ability, Quick Swap!, which swaps the positions of two allies
- Added Overwhelm option against hostile NPC parties in the attempt escape panel to permit avoiding of trivially easy battles
-- This works by summing the levels of each team's combatants. The player and companion have a power boost according to the number of items equipped. Some enemy units like the Demon Commander and Fairy Corrupted Queen have higher power levels than other characters.
-- The player party must meet or exceed 1.75x the enemy party's power for Overwhelm to be enabled
-- Additionally, only select enemy parties can be overwhelmed, mainly wandering enemy parties on world maps not tied to any particular quest
New game content (quests/writing/art/etc):
- Added rare Amulet of Quick Swap! which grants the Quick Swap! combat ability
- Added uncommon Anklet of the Elements, an anklet equipment item that grants a new combat ability that can give up to several negative elemental-themed status effects on an enemy
Miscellaneous:
- Added pagination to the battle skill bar panel, allowing the player to acess skills beyond the first 9
- The Slime Mother boss fight at the end of Oh My Darlings now uses the battle reinforcements system, spawning several rounds of reinforcement slimes
- The Central Thralltaker camp in First Steps into the Fray now has six demons that appear to reinforce the camp after several rounds of combat
- The Blackhat Grotto pirate grove battle in Willow at the Window now uses reinforcements to spawn more enemies on the ship
- Minor format changes to multitarget panel display text
Cheat/Debug controls (patreon-backer builds only):
- Changed the "complete quest" debug option to also close all individual stages as this could lead to undesired "stage is open" conditions passing on quests marked as completed
-- Note that this is not applied retroactively, so existing errors resulting from this will persist
Bugfixes:
- Fix for filter on load game panel not showing matches that would normally be hidden under the "List all (#)" button
- Trigger zones should no longer launch when a UI element is aleady open. This could lead to rare softlocking problems, as well as forcibly replacing one point of interest with another when combined with a move party effect
- Fix for wrong endgame loading when losing the siege at Whitetail Watch in Friends Far Away quest
- Fix for item filter on trade panel not working correctly, as well as leaving pagination for empty pages