Hey there Keepers! As some of you may know, I'm taking the time between DKH Alpha 0.17 and 0.18 to work on a little spin-off game that will make use of the same mechanics that are eventually going into this new update.

"Dungeon: Raid Her" is an action focused spin-off game in the same universe of "Dungeon: Keep Her", adding a twist to the original premise and putting you in charge of invading Dungeons!
The idea is for DRH to grow alongside DKH, offering a VERY different gameplay experience while making use of all the same assets, resources and worldbuilding!
In few(ish) words, DRH is an action roguelite RPG, with character creation, a hub village, NPCs with set storylines and progression, quests to advance relationships and upgrades, and finally, the procedurally generated Dungeons, where you'll fight enemies, loot items, rescue prisoners and more!

In DRH, you're able to control your MC just the same as you would in the usual action RPG games. DRH will also be fully compatible with gamepads!
You can expect basic actions like sprinting, attacking, blocking and dashing!
A "Character Menu" allows you to perform more complex actions, like using items, equipment or starting lewd moves!
Consumable items, status effects and equipment like clothing/weapons are integrated into DRH, being naturally ported over from DKH. Some, however, may be hidden in DRH or have it's effects tweaked for balancing purposes.
In real-time combat, different weapons will have their own movesets, allowing for many strategies. Dodges allow you to get away from danger, and a well-timed block allows for a powerful counter attack, adding some skill based mechanics to combat!

Dungeons are procedurally generated, and each level will have a different layout, with different treasure, traps, enemies, prisoners and more!
Generated Dungeons will follow a certain theme, allowing you to path your way into the depths through where you're most comfortable with. (Will it be the Shortstacked Halls... maybe the Slimey Catacombs... or even the Kobolds Lair?)

Dialogue, interactions and relationships will still be a huge part of DRH. Characters you come across can be interacted with, rescued and even recruited as allies!
Village NPCs will have special dialogue options that follow a set storyline you can advance as the game goes on!

More options, including rougher ones like subduing, knocking out, tearing clothing and more, are also available as Actions during dialogue!
Character behaviours from DKH have also been migrated almost seamlessly into DRH! It's the small little things like the panting when low on energy, the way characters look at each other or the effects when feeling lustful.
Stay tuned for the next Sneak-Peek, as I cover more progress updates on "Dungeon: Raid Her", like the new and improved lewd animation mechanics, placeable props and the trap systems! All features that will also be ported over to the original DKH game!
I'm really happy with how DRH is turning out, and I'll hopefully have an Alpha 0.1 going for all of you lovely Patrons in a month or two!
Let me know what you think, and see you next time!
Alexbito
2025-05-04 19:53:42 +0000 UTCDilbo
2024-12-03 23:30:40 +0000 UTCDark_D_King
2024-11-28 00:02:53 +0000 UTCAinz
2024-11-22 08:29:26 +0000 UTCHunterthewolf
2024-11-20 21:29:41 +0000 UTC