Hey y'all NDY here. After the success of our first episode for the Pokemon animation, I've decided to take a small step back and improve the quality of our models really quick. First thing that I wished to improve are the eyes.
I have a difficult time making eyes look good in unreal engine and sometimes you have to fight with the engine to get the result that you want and in most cases, I end up having to sacrifice something in order to get a certain look i want.
The lighting is also drastically improved and it will look even better than the previous animation. "How i remember Pokemon Scarlet/Violet" is our first real unreal engine animation and I'm STILL learning how to use this engine to its full potential. Next thing i wanna tackle and perfect is cloth simulation and fluid simulation/particles.