progress of the week
Added 2023-03-04 17:17:06 +0000 UTCHello everyone, here the progress of the week
as it is programming there is not much to show however
- PS5 controller compatibility
This feature is already possible but unfortunately only with ds4, adapt the gamepad controls
so the ps5 controller can use you
this happens with the ps4 control too although I will try to make this work correctly in raw input of ue5
-gameplay mechanics
Well I was also working on what it is, brake effects, lights, dashboard etc.
This is not long to finish, as shown in the video of the functions
I am also already adapting the car to the track as you can see
at all times what you see are evidence of how the car is going in hakone
(this hakone map removed almost everything to quickly test the car as a kind of test road)
-tuning physics
this is almost over
The save system only has one problem, which is that it doesn't save the actor, it only saves through the map where it is, this next week it should be ready to save, but physical and visual tuning everything works correctly, which is great Advance
-Small demo
so that you can test the most appropriate physics I will be working this next week on a small demo so that you can test it
I estimate that I finish that same week because there is not much to do
But I'll still be focused all day
-Fmod system
As you can see in the video from the PC, the fmod sound system is at 90%
You just have to improve the throttle and gear shift system which makes it sound very suddenly when you accelerate
but the rest works quite well (the sounds that are heard are only tests, they are already helping me to get sounds of the highest quality and according to the car)
thanks for the support guys
Thank you for believing in me, I will continue to give it my all and I hope you like these advances.