- Day and Night cycle - Weather + effects - Improved SFX, added VFX - Added 6 new enemy types - Added Ranged / poison attacks + stun for Player character - Added Hit reactions - Reworked the Money System - Added loans, Bank and Chest system - New Movement animations (idle/walking, running sprinting) - New Combat animations - New attack types, Normal, Strong/Secondary, charged and Special - added Magic System - Added Skill System - Added Loot System - Added Energy/Pleasure system - New sex system based on Values (before it was 1 montage, now animations transition based on pleasure / speed (possibly the Player can soon change animation speed, skip etc.)) - New Dungeon System - New Combat/ Grab system / Struggle system / Cloth destruction - Tied Up state - New Dialogue options for tied up state - New Dialogue for Introduction - Added a Surrender function - Added new functions for NPC's Events to strip Rose / tie her up etc. outside of Combat - Added Slaver town + Arena + functions - H-Animations for Soulless monster - new H-Animations for Guard (tie rose up, struggle, secondary animation set for Tied up state) - unarmed Combat - test 1.st person camera - 2 new armors