SakeTami
Beasthunter
Beasthunter

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Changelog 0.1.2.5:


  1. - Day and Night cycle
    - Weather + effects
    - Improved SFX, added VFX
    - Added 6 new enemy types
    - Added Ranged / poison attacks + stun for Player character
    - Added Hit reactions
    - Reworked the Money System
    - Added loans, Bank and Chest system
    - New Movement animations (idle/walking, running sprinting)
    - New Combat animations
    - New attack types, Normal, Strong/Secondary, charged and Special
    - added Magic System
    - Added Skill System
    - Added Loot System
    - Added Energy/Pleasure system
    - New sex system based on Values (before it was 1 montage, now animations transition based on pleasure / speed (possibly the Player can soon change animation speed, skip etc.))
    - New Dungeon System
    - New Combat/ Grab system / Struggle system / Cloth destruction
    - Tied Up state
    - New Dialogue options for tied up state
    - New Dialogue for Introduction
    - Added a Surrender function
    - Added new functions for NPC's Events to strip Rose / tie her up etc. outside of Combat
    - Added Slaver town + Arena + functions
    - H-Animations for Soulless monster
    - new H-Animations for Guard (tie rose up, struggle, secondary animation set for Tied up state)
    - unarmed Combat
    - test 1.st person camera
    - 2 new armors


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