SakeTami
Beasthunter
Beasthunter

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Demo 1.2 coming soon

Hey everyone, Demo 1.2 is on the way, I dont have a specific day, but there are only a few things I want to add before the update.

Here a list of whats new:

Time and cost system (prototype)
- living in the city now costs money
- you can choose from multiple houses where to live, all have benefits/disadvantages

NPC's
- added new NPC's to the town
- added patroling guards to the town

Added Town rules (prototype)
- there are now rules the player needs to follow, some areas can only be entered when you dont pose a threat
- when you lose to much money, the money goes into negativ, that means you owe the town money. Guards will try to arrest you in that state and make you pay in other ways.

Quests and dialog (prototype)
- there now are fully functional quests in the game to earn money
- dialog options are available with some NPC's 

Jobs
- next to quests and selling items, one way to make money are special jobs you can do in the town, right now, 1 job is available, mainly to test the system.

Minimap
- a minimap is still beeing worked on, so far a compass is implemented

Grab attacks
- the first level of grab attacks are implemented, those grab attacks are simple and will only strip the player, more complex grab attacks will need for the next update

Thats most of the things I added so far, before the release there are a few more things I need to do and add to the game:

Levels:
- I need to create a few new levels, for example a dungeon where the player wakes up after gettting arrested

New monsters and NPC's:
- I still need to implement a bunch of NPC's, and I will also try to add new enemies for this update

Quests:
- right now the list of quests is really short, I want to add a few more before the release

Thats all for now.
This will be the biggest update so far, it might still take a few weeks for the release, but I hope to have it ready in may.

Comments

that sounds soooooo goooooood!!!

anotherone


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