Bit of a smaller update for this since I need to head off early this month also! But got some fun little things working this month! First and foremost was laying down the groundwork for some training rooms to build on the mechanics and test things out for the game. I learned how to create some modular tilesets and blocks that make it so much easier to build out the levels. Likewise I've started playing around with the camera a bit more to get use to the dynamic spline system! No real major mechanical updates this month, but it definitely has some major visual ones as I start to hone in on the vibes I want to go with.
In addition for the training rooms I've gotten a timer system working, same with a goal marker and failure/success screens! Next goal is to setup a score board system so that down the road it can keep track of the various times on training room runs :3!
Beard Face
2024-11-17 20:23:39 +0000 UTCBodBloat
2024-11-17 00:18:13 +0000 UTCMikey
2024-11-16 23:59:10 +0000 UTC