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nargacu83
nargacu83

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THEg 0.1.5.8.hotfix Released

Hello everyone!

みなさん、こんにちは!


I'm releasing this hotfix with the much needed fixes for the issues brought by the 0.1.5.8.

0.1.5.8で発生した問題に対する待望の修正を盛り込んだ本ホットフィックスを公開します。


The game engine was upgraded to it's latest version, bringing various features, improvements and fixes. The game should feel better to play for people who can run it over 60 frames per second thanks to physics interpolation.

ゲームエンジンが最新版にアップグレードされ、様々な機能、改善点、修正が加えられました。物理演算補間機能により、60fps以上で動作可能な環境では、より快適なプレイ体験が得られるはずです。


I ended up reworking how i do handle the characters animations a little bit to most of the most annoying issues they could have. Hopefully, this time, everything should behave normally, right? :P

キャラクターのアニメーション処理方法を少し見直したんだ。これで最も厄介な問題の大半は解消されるはず。今回はちゃんと正常に動くよね? :P


NPCs now won't be able to "see" other characters when wearing a blindfold.

NPCは目隠しをしている間、他のキャラクターを「視認」できなくなりました。


Get the download link and password.

ダウンロードリンクとパスワードを入手する。


If you want to ask questions, share your thoughts, follow the game progress or just talk with us, join the Official Discord Server!

質問したり、感想を言い合ったり、ゲームの進行状況を追いかけたり、あるいはただ私たちと話をしたい場合は、公式Discordサーバーに参加してください!

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I hope you will enjoy it! See you in the first devlog for the 0.1.5.9. ;)

楽しんでいただければ幸いです!0.1.5.9の最初の開発ログでお会いしましょう。;)


Additions

追加


- Added "Tie" context menu action for restraint items when inspecting a character

- Added NPCs won't be able to see when wearing a blindfold

- Added armbinders to warehouse ground floor

- Added colored square to indicate the color of the restraint in the restraints panel and selection

- Added gag stamina influence making the struggle harder when being grabbed

- Added physics interpolation to improve the game's overall feeling when having more than 60 fps

- Added custom logger to be able to display errors and debug messages in the dev console for debug builds

- Added new "state" parameter to the debug command


Improvements

改善


- Upgraded project to Godot 4.5-stable

- Improved catsuit now has a body mask to hide the skin under it

- Improved elevator can now handle multiple calls

- Improved hearing controller to have a minimum delay to acknowledge sounds

- Improved how arms and legs animations are applied

- Improved body alpha mask should now only update once when multiple clothes or restraints are worn at the same time

- Improved restraints panel won't cover the buttons anymore and will disable the buttons if the character is unable to manipulate the restraints

- Improved tooltip size updating speed

- Improved character HUD nows updates it's position and angle each process frame instead of physics frame


Fixes

修正


- Fixed animations weird offset by waiting for the blend node to be finish before startng a restrained animation state

- Fixed hopefully fixed characters getting stuck inside elevator after restraining a captive

- Fixed NPCs should now react correctly when doing a goto task

- Fixed characters not noticing captives and sounds when relaxing

- Fixed characters not stopping and looking at their targets when in goto task and getting suspicious

- Fixed previous state not being set when loading a save with sitting and hiding control states

- Fixed restraints not being tied with variant item when it's immediately tied from the restraints panel

- Fixed sound detection not working for some sounds

- Fixed state machine sending state_changed signal too early

- Fixed LODs bias for cloth gag and blindfold

- Fixed arms and legs animation update in character preview

- Fixed catsuit clipping by adding blend shape for armbinder

- Fixed animations transitions and getting stuck

- Fixed character preview animation reset and de-sync with restraints

- Fixed character preview restraints colors not shown

- Fixed dildo ballgag classic id (will break in previous saves)

- Fixed disabled restraint button image visibility

- Fixed hide HUD and notification with F4 key not working

- Fixed tooltip appearing when it's not supposed to

- Fixed weird ponytail physics interpolation behavior

- Fixed missing translations for armbinder color variants

THEg 0.1.5.8.hotfix Released

Comments

I Just picked the Game Up and i Mist say great Work overhaul. Are there any Plans on making an bi... suit restraint so it makes new opportunities to interact with the guards or even yourself?

Buddanik


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