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nargacu83
nargacu83

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In-Depth Devlog April 18, 2025

Hello everyone and welcome to the last devlog of the 0.1.5 update!


Yes, last devlog! I am hoping to release the 0.1.5 update next week with the features i am talking about here.

Bags


I made this quick model i made for the handbag, which will be the only and first bag in this update.


It still needs some work to be shown on the character correctly but overall i like the feeling of it. I'm sure it won't be clipping with the clothes, restraints and others wonderful bugs at all. /s


No, you will not be able to store bags inside other bags for now. You think i don't know your cheeky tricks huh? For now, i won't allow it until i have did a minimum of balancing on the items capacity of the character's inventory and the bags.

Clothes

Speaking about bag models, i have made another bag model! Isn't it cute? This is a representation of clothing item when dropped on the floor.



Making a "dropped" model for every piece of clothing you can have, is time consuming and since i'm making stripping and stealing clothes a thing, they need to be items for it, which there is already but weren't allowed yet in the inventory, more on that soon.

Inventory

First, the panels on the left side, represents your "containers", the top one is the default inventory you have been using from the prototype, which is what you have on your character. The new panels bellow it are the bags you have in your inventory, they will automatically show up if your character has a bag in it's default inventory.

Drag and drop from the character

Drag and drop from the bag

THEg_0.1.5_moving_items_to_bag

Another change you might notice from the screenshots and videos is the missing "Restraints" button in the top on the screen and the new "Restraints" panel on the right side.


This panel is now the compact and more convenient way of seeing what restraints you currently are wearing and the new way of doing self-bondage. Clicking on one item inside will only allow you to untie the restraints, yes only untie.

Drag and drop a restraint item on the character

Drag and drop a restraint item on the "Restraints" panel.

Untie menu from one of the items in the "Restraints" panel.

Blocked panel access when you are unable to untie yourself.



If you want to practice some sexy self-bondage, you have now multiple ways of doing it:

1. Drag and drop the restraint item on the character directly

2. Drag and drop the restraint item on the "Restraints" panel

3. Open the context menu on the item and choose the "Self-bondage" option.


Hopefully these changes and options would make the use of the UI and self-bondage a little easier.


I am going to add specific clothes slots in the inventory to make the clothes a physical thing after this update, i will talk about it more when i'm going to work on it!

THEg_0.1.5_self_bondage_methods

Body customization


You might have noticed that the button "Body customization" has disappeared from the Inventory page. Well, i'm scrapping all customizations... is what i would say if i was a sane dev!

Long wall mirror

Small wall mirror



Since i'm an insane dev (i know, i know) /s, it was replaced by a single interaction on """mirrors""" in the game's world. I insist on the quotes here because they don't really act like real mirrors, you know, all reflective to show all of your beauty to yourself. This is a video-game damn it, i need to keep my sanity here, no realtime reflections for mirrors, no!


Ahem... Mirrors are going to be placed in places where it makes sense, like bathrooms, walking closets, clothing stores, etc... you get the idea. To interact with it, just go near it and it will show you the interaction for it.



Interaction of a mirror



Why, you may ask? Because i want the game to be a little more immersive, as always. One thing i loved doing in games is having a simulate living in the game's world even if the game wasn't made for it, just a silly thing i liked to do.


This also means that you won't be able to change your appearance at anytime, you will have to find mirrors for that.


The wardrobe will work in a similar way, meaning that you will need to have the clothes instead of choosing without any restrictions. This is because i want you to be able to find and buy clothes but also will work nicely with the outfit rating system and the recognition system from NPCs.


I want to give you more challenges in the game on some mission where you won't be able to change your appearance and be already known to NPCs which will hopefully make stealth and escape harder for you, your welcome. :P

Main menu

Standing

Standing, Restrained and gagged

Standing, Restrained, Gagged and Blindfolded



I also wanted to do these modifications for a while, make the main menu more polished and fun by first making the continue button showing you the thumbnail of your latest save which, in my opinion is a nice to know at first glance where you are going to end up by loading the save.


The character will also have the same appearance, outfit, restraints and position as your character in the latest save you made.


My idea for the main menu is to represent the current state your latest save is in by showing you the correct scene depending on your location in the world and the state of the story. If your character was in the warehouse, it will show you the warehouse or a more general scene to represent the location, if you were in your apartment, it will show you the apartment etc...


I like main menus, it might be subtle but i like to spend a few minutes in a main menu of a game to hear it's music and see what's going on. It's a great way to show the player what's they are stepping into.

THEg_0.1.5_main_menu

Subscribers


Thanks to all of your support, i am very happy to say that i started working with Shoelace to make the beautiful 2D art assets for the game.


These assets should be UI icons, paintings, posters, TV images and probably more who knows.


Since this is only the beginning of this collaboration with this amazing artist, i don't have a lot of things to show, however, i did make a commission for myself recently, so you might see something familiar being posted by them. ;)


However, i'm not getting any news from my 3d artist friend for a few months now, which is worrisome. I would like to know if you are a 3d environment artist or if you know one who is interested on working on a project like mine, let me know. I don't accept volunteers, i want a professional and sane relationship with invoices that clearly states the rights of the assets made and their use.


That's all for this week!

今週は以上だ!


If you want to ask questions, share your thoughts, follow the game progress or just talk with us, join the Official Discord Server!

質問したり、感想を言い合ったり、ゲームの進捗状況を追いかけたり、あるいはただ僕らと話したりしたい人は、公式Discordサーバーを作ったので、ぜひ参加してほしい

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