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trinian
trinian

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Missy MZ Beta Test Build #1

***Update - the links are dead because the files have been deleted.  A new build is uploading now and will be posted shortly ***

Windows version
Mac OS Version

Okay!  I have got this thing to a point where I'm happy to let you all start having a poke about with it.  Full disclosure, I expect it to still be a mess.  I've had chance to play through all the quests once now, so they do work, but obviously the purpose of Beta testing is because there are many permutations I haven't tried.  Early access is a supporter perk, so please don't share the files or links with the public.

I should mention for the avoidance of doubt that this is not 0.5 and there's no Chapter 4 or new events.  There is however, a small amount of new content, in the form of the stuff I've already implemented.  The first few entries in Missypedia are there, along with a few new renders and some extra dialogue.  The 8th history lesson is also added.  I think it's the funniest one yet.  So it's not that there's nothing at all new to see.

A few things to note, firstly, not everything is completely finished, so I just want to quickly run through some of the things that you'll see that aren't right.

The gallery is closed.  This is the last thing in the deployment order, probably just before the release of 0.5.  It's getting a bit of a makeover, and so is simply locked for now.
Face sets - many of these have not been  re-done yet, so what you'll see in the game is just re-sized versions of the older low-res ones.  They're on the to-do pile.
Sprites - The only ones that still need reworking are the dancers, so these will still be VX Ace size, which will make them look a bit ridiculous.  I need to recreate their animations from scratch.  Several of the custom map parts (things like laptops, beanbags, etc) have been resized, but not updated, so will look a bit bad.  Again, this is on the to-finish list.
Images - are all there, but in my rush to finish, some of the re-renders don't have the cleanup that their predecessors did.  You may notice hair clipping through bodies or hands not touching things.  Please wait until the next build to start reporting these, as I'm aware of many, and they'll be redone between now and then.
The Bad Girl's Bitch Dream Sequence is the only quest I've not managed to play to the end.  There is a bug that prevents Miss Cuchucha from appearing that I'm still trying to solve.  It won't break your game if you get it as you can just go to the portal and wake up.
The timeskip utility is not implemented yet.  What would be the point of that when the whole idea is for you to test the game?

So what should you be on the lookout for?

Crashes - the game freezes or stops working.  My guess is you'll recognise this easily enough.
Errors - Everything from a quest not advancing properly to a character being in the wrong place at the wrong time, saying the wrong thing or anything else that is the game not working properly or breaking.
Lag - The MZ pathfinding algorithm works slightly differently, and can cause lag.  The instances I've found have been sorted, but I have quite a powerful computer, so that might be compensating in some cases.  Please let me know if your game slows down significantly.
General weirdness - Characters walking through walls, being invisible or passable, or just not behaving as they're supposed to.  Anything that looks like something you'd see in Skyrim really.

General playtesting good practice

I need to be able to replicate the bug, so the more information you can give me about it the better.  What was happening, what exactly went wrong and any other relevant information.  Screen grabs help immensely.

If you're on the Mac version, please say so as I'll otherwise assume the Windows version.  It's worth noting that I don't have a Mac so haven't tested this version at all.

Remember to save often and in different slots, especially if you're hoping to keep your saves when 0.5 is released (which I'd not advise, by the way.)  Some of the things that can break will ruin a playthrough, if switches or variables that are supposed to change don't do so or quest lines mess up.

Reporting bugs

If you're on Discord, you can use the supporter private channel (group study) to report bugs, or you can PM me.  If not, you can message me here or send an email to saintalancias@outlook.com

Anyway, with all that out of the way, I do hope you all enjoy your first taste of Missy MZ!  I've worked insanely hard on it these last 4 months and just to be uploading a build of it, even if not completely finished feels like an achievement!  So settle in for a weekend of Missy and rediscover your love of the Sapphorian Siren and her improbably humiliating life!

Trinian

Missy MZ Beta Test Build #1

Comments

I've deleted them because I'm about to upload a new build with some problems fixed. Check back in about an hour.

Trinian

Both download links seem dead

Shimo

The new images look fantastic. Great work!

Hnnah

I'm excited to try it when i get home ๐Ÿ’™

fsatti


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