SakeTami
trinian
trinian

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Preview time!

As promised, some previews of the work I've been doing recently.  These again showcase some of the other things you'll find in 0.2 beside Poppy's quests.

We have a rare moment in which Missy and Jess appear to be getting along.  Can't imagine that'll last.  Also, Missy taking her turn on the luckless girl in the stocks.  What is Karen looking so pleased with herself about?  Answers on a postcard, as my granddad used to say.

Lastly, a couple of shots of the second Jess fight, or rather its after-effects!  This fight will be much harder than the previous one, and you'd be well advised to stock up on healing items, but you get to do some pretty cool stuff to her if you win.  Don't worry if you don't, though, as she also has some things planned for you if you lose or surrender.

So where am I with the project right now?  Well, very much on course.  The renders are all done.  I have one other combat left to create and balance, the dream sequence version of the Bad Girl's Bitch to create, then the whole lot has to go through a few rounds of playtesting.

I am setting a provisional Patron release date for 0.2 of August 13th.  That is just over 2 weeks away.  This gives me a target to work towards, but isn't set in stone.  Hopefully playtesting should go quickly and smoothly as linear quests are a lot easier to debug than a web of mutually-interacting randomly generated schoolday events.

Trinian

Preview time! Preview time! Preview time! Preview time! Preview time!

Comments

Can't wair to see the release :D

Stephan Keller


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