Finally sharing a look inside the ship. These are the six main zones where the story unfoldsāwhere Eira eats, works, talks to herself, and maybe loses it a little.
Each zone has its own render + a blueprint so you can see how it all fits together:
š¹ Cockpit ā Once the command center. Now mostly for silent stares and unspoken arguments with flickering screens.
š¹ Mess Hall ā Technically where she eats. Realistically, where she dissociates the most.
š¹ Restroom ā Small, quiet, honest. One of the few places that doesnāt pretend to be more than it is.
š¹ Crew Quarters ā A narrow room with a bunk bed. One bed to sleep in, the other? Works as a storage unit⦠or a reminder of whatās missing.
š¹ Cargo Bay ā Full of unknown cargo and leaks... Where everything goes upside down.
š¹ Corridor ā The in-between. All paths lead here. Pretty much necessary to get anywhere.
š¬ These zones arenāt static. As Eira changes, so do theyāshifting, decaying, reflecting whateverās brewing beneath the surface. This ship isnāt just her shelter. Itās part of her story.
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Ignite Instincts Animations
2025-05-07 19:44:40 +0000 UTCBenny
2025-05-07 01:04:26 +0000 UTC