SakeTami
smilingdog
smilingdog

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Dungeons and Tavern v0.01b Patron release (Feedback appreciated!)

Update: Buffed the boss, fixed some issues with some NPCs appearing too early, fixed some secret paths not working, fixed some spelling. Do let me know what you guys think yeah!

Hey all, apologies for the wait, took a tad longer than expected but I've added in a bunch of stuff. A bunch of art was added, no sex scenes yet sadly, most of the town's locations are functional now. You'll also get to meet our first 2 adventurers that you can hire! Actually it might be quicker to have it as a changelog.

Dungeons and Tavern v0.01 changelog:

-Added in Potraits for Radia (Town admin), Iva (Archer), Garnet (Thief), Joanna (Knight's captain), Lior (Nun)
-Blessings functional now
-Blacksmith functional
-General store functional
-Added in a couple of weapons and armors that can be crafted
-Added in first boss
-Added in first 2 companions that you can recruit


Download:

PC: MediaFire / GoFiles / WorkUpload 


Here's what else needs to be done and to be expected for the next release:

-Adding in a system for actually running the Tavern
-3D models are being worked on
-Iva's first event (and sex scene)
-Food buffs and exp from eating
-Voice acting (finally)
-Mac support
-Another boss (maybe)

Dungeons and Tavern v0.01b Patron release (Feedback appreciated!)

Comments

Thanks for the feedback, I really appreciate it! I'll be working on fixing the issues you mentioned!

Smiling Dog

well, here some feedback after almost an hour of playing: - The game doesn't communicate its system clearly to the player. I bought some weapon at the blacksmith and have no idea why I can't equip them. Same go for map design. There are hills and corners that is unable to be seen from the fixed camera angle. - There is a bug in zone 3 (or 4) where the game keep spamming 2 frogs in your face no matter how many time you beat them. Literally stuck there for half an hour unable to move an inch because the game decide there is enemy there. Maybe people who wanna grind can abuse this? I personally quit after 40ish encounter. - Don't know if this is a bug or it's intended to be like that but sometime I encounter enemy despite walking into thin air. It confuse me since that didn't happen in the first and second zone / why let us see the monsters moving around if the game gonna throw them out of thin air to our face anyway like pokemon? Minor issue. But when you take the second thing I mentioned into consideration, it make for quite a frustrating playthrough. - The cam continuously shifting during battle is making me dizzy. Maybe add a feature where I can turn it off? Maybe I'll just stick to Jikage and Star Cove for now

KSAE

This one is gonna be more, uh, "nice" comparatively, that being said, there will be an option for that in the later updates hahhahaha

Smiling Dog

will this have mind control?

EroSaurus


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