Wan 2.2 Animate In ComfyUI Using WanVideoWrapper - Tutorial And Usage Examples
Added 2025-09-21 12:00:12 +0000 UTC
Tutorial Video : https://youtu.be/lXS5ZdCcnuo
Unlock the full power of Wan 2.2 Animate In ComfyUI Using WanVideoWrapper! This step-by-step tutorial walks you through setting up the Wan Video Wrapper, loading the correct models (FP8, GGUF, or BF16), and mastering the new “Wan Videos Animate” node to create stunning, customizable character animations. Learn how to swap characters, control poses, match facial expressions, and even handle complex lighting and backgrounds—all using your own reference images and videos. Whether you’re turning a human into a robot or bringing an anime character to life with real human expressions, this guide covers every feature shown on the official model page.
This content is perfect for intermediate to advanced AI art enthusiasts who are already familiar with ComfyUI and want to dive into the next generation of AI video generation. If you’ve played with models like AnimateDiff or Wan 2.1 Vase and found them limiting, Wan 2.2 Animate is your massive upgrade. You’ll learn professional workflows for segmentation, frame batching, and LoRA integration that make your animations smoother, more consistent, and far more controllable.
Why does this matter? Because Wan 2.2 Animate represents a giant leap in locally-run AI video tools. It’s not just about generating clips—it’s about precise character animation, maintaining identity across frames, and achieving Hollywood-level effects like dynamic shadows and camera motion—all on your own PC. As AI video tech explodes, mastering these tools now puts you ahead of the curve for content creation, indie filmmaking, or just mind-blowing personal projects.
Resources:
Wan-Animate Web Page: https://humanaigc.github.io/wan-animate/
Hugging Face Official Repo: https://huggingface.co/Wan-AI/Wan2.2-Animate-14B
Hugging Face Space : https://huggingface.co/spaces/Wan-AI/Wan2.2-Animate
Wan Official Github Repo : https://github.com/Wan-Video/Wan2.2
Wan2.2_animate_14B_bf16.safetensors via Comfy-Org/Wan_2.2_ComfyUI_Repackaged
Kijai/WanVideo_comfy_fp8_scaled
https://huggingface.co/Kijai/WanVideo_comfy_fp8_scaled/tree/main
Comments
What do you recommend for a consistent character to use? Wan vace 2.2 or wan 2.2 animate?
rulojes
2025-09-23 19:17:27 +0000 UTCfirst frame only, and it supposed to be tracking the object. As I test, like a fight scene, it can't track it all time.
Benjamin Law
2025-09-22 20:50:48 +0000 UTCI realize it isn't your workflow, but does the negative points need to be connected from the Points Editor node to the Sam2Segmentation. Can I have multiple Points Editors for different times in the video or is it only for the first frame of the video?
Marc Bate
2025-09-22 20:44:19 +0000 UTC