SakeTami
MADLAD3718
MADLAD3718

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Defined PBR 1.2.0 Full Release!

Defined PBR is finally ready to update, with full support for Minecraft's Trails & Tales update! This release includes quite a few more features with regards to the early access one, so be sure to switch when you can!

With the full release version of this update, you'll see two major new features. Entity culling has now been disabled! Entities will no longer stop rendering when outside of the player view, which allows the light they emit to act fully in worldspace rather than screenspace! The decorated pot fix has been updated as well, to account for new texture scaling changes this version of the game has. The second major feature: Chiseled Bookshelves are now fully functional! After a bit of a research effort from a member of the Minecraft RTX discord a working fix method was discovered for the block, and has been implemented into Defined PBR for this update! With that said, here is the full changelog for Defined PBR 1.2.0:

General:
- Reduced total resource pack size by 50%

PBR Textures:
- Remastered PBR textures for nearly all existing nature blocks
- Added full PBR support for the new blocks in 1.20
- Increased emissivity of all Sculk blocks
- Tweaked Nether Portal emissivity
- Fixed custom End Portal material

Blocks:
- Fixed texture z-fighting issues with Decorated Pots
- Fixed Chiseled Bookshelf rendering issues
- Fixed Bamboo and Cherry Door brightness in RTX
- Fixed an issue with lava rendering in spectator mode with BetterRTX

Entities:
- Entities will no longer stop rendering when outside of the Player's view
- Added emissive entity support through BetterRTX
- Added support for Armour Trims
- Fixed an issue that prevented Allays from playing their dance animation
- Adjusted the Mooshroom's texture in order to remove excess pixels

Items:
- Fixed the colours used by the new spawn eggs introduced in 1.20

Particles:
- Bubbles particles are now partially transparent

Volumetrics:
- Added a very slight volumetric fog to the air by default

UI:
- Fixed and issue with coordinate/position localization that caused all coordinates to display as %c, %c, %c or similar with certain languages
- Updated the main menu panorama to match 1.20's new panorama
- Adjusted the Ray Tracing render distance performance warning threshold from 12 chunks to 24

Defined PBR 1.2.0 Full Release! Defined PBR 1.2.0 Full Release!

Comments

does not work anymore as of 02/12/2025

Tatyana Walker

cant get it installed I need help

Shakalacka

Lone the pack but hate the copper (glowing). Would love if it was changed to either full green or full orange. At the current look it's easy to confuse with old diamond look.

BondageKitty

This is a very nice texture pack, my favorite as of current. But, I am here to report a very small bug: water splash particles do not seem to be getting rendered while using this pack. And its not the clear-water addon either. It is the base pack that seems to be causing this...Other than that this pack is flawless. (also if you could add a optifine-inspired glass and grass texture pack addon that would amazing. Thank you for all of your hard work.

Charles Goode

can you please fix the copper ore. It looks like a glowing diamond ore. and yes i have the glowing ores addon installed. if you have a fix please let me know.

Nathan Williams

You have to manually change the RTX render distance in the options file. I wouldn't recommend going higher than 40 or a lot of graphical issues start occurring

Finitude

Do I still do experimental

frankie

Is there a way to increase the render distance??? With the better rtx mod on I can't see my mountains anymore from my house even thoe it's set at 24 chucks

frankie

Amazing! skulk looks great now. The only thing I'd suggest is soul lanterns could be more blue and less white? They do look really good in Kelly's pack. Thank you for all the hard work you've put into this pack and BTRX.

DrFatherDad

Yay! 🎉

Bill Himmelsbach


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