Over the course of the past few months I've been working on and off to create an RTX compatible dynamic lighting addon, so here is an early download for it!
Currently Implemented Features:
- Dynamic lighting (including full underwater functionality, as well as different light levels and colours) for all of the following blocks & items:
- Beacon
- Torch
- Soul Torch
- Redstone Torch
- Lantern
- Soul Lantern
- Campfire
- Soul Campfire
- Glowstone Block
- End Rod
- Glow Inc Sac
- Glow Item Frame
- Amethyst Clusters and Buds
- Crying Obsidian
- Magma Block
- Jack O' Lantern
- Shroomlight
Current Limitations:
- May not respond well to tightly enclosed spaces
- May not respond fast enough to jumping while looking at specific angles
- Does not update fast enough to seamlessly transition in fast player camera movements
- The Sea Lantern will not be supported due to a game bug
- Is currently only compatible with the first person camera mode, since there is no explicit behaviour in place to change where the light source is placed when the player switches perspective.
Currently Planned Additions:
- Glowstone Dust, Blaze Rod, Blaze Powder, Brewing Stand and Glow Berries functionality
- Better Dynamic Lighting block placement
- Possibly adding custom offhand torches for use with the addon
Download link: https://www.mediafire.com/file/1ukom2ag2a6dupj/Dynamic_Lighting_RTX_Early_Access.mcaddon/file
For installation, you will need the "Holiday Creator Features" experiment turned on in your world for the addon to function.
Comment on this post what you would like to see implemented next and how you would like to see it improved before full release!