PMPerfect:
Hello there, gamers! Those past two weeks the main focus was storytelling and connecting all the dots in Alda's journey to Gateston. We continued the blockposts-bridge area before Gateston, starting with concepts and coming up with possible interaction, scenes we could have in it. The area lacked the one place, location that would define it and after some concepting in discussion, I think we have it. Tent of the Church, where the nun on patrol along with Beast will be staying. A couple different scenes will be added around them to introduce them. A couple of screenshots of concepts and process of creating said tent:








Another point of focus was the Cave. We want it to play a bigger part in the start of the game. So starting with first concepts of how we can locate boss-like shaman in there, leading to understanding that we need to make cave itself bigger with enough room for scenes and lewds


First look on the gates that gonna block the entrance into the cave, so Alda had to be creating to get in, we thinking about adding more dialogue/sex based interaction with habitants of said cave 😛

Cave itself are in the process of expansion already with more concepts and rework afterward in the process

With a lot of sex scenes added to Tavern and all the ideas for incoming interaction we can finally see the path to Gateston as a whole and can't wait to show it all to you! A lot of smaller tweaks - Sounds/landscape changes/Gateston maingate rework and more were done but that's all from me for this update. Wish you all a great and pleasant weekend and cya on the next one! 😊
JuggerDown:
Jugger has been diligently preparing some new animations and expanded his help from sculpting to imbuing the creations with some movement magic.
Here is some barrel action because the lewdness needs to be shared everywhere:

Male hands are wip, female face are wip. Against the wall action:

Little fixes, add more strong "pushing" from male side

Very wip everything. Hardest animation right now:

NPC's also need some love :

PacKing:
PacKing has been working on NPC base presets as to make Gateston as well as it’s surroundings more lived in:

Got the guard armor on the NPC male and did some topology reduction on it, Did a test with the rig which isn’t done just making sure things are working and now I am reviewing it and going to refresh the textures a bit so they don’t look too muddy

Bear:
Heya gamers! I’ve been very involved in getting the TCNN 0.3 build out the door. This lead to me not having as much time as I would have liked to work on Erokin. Still the team has been making solid progress on characters for the next update and I’ve been sneaking some time away from TCNN to do little bits on Erokin here and there! c:
With tcnn 0.3 about to release now, I should have much more time to dedicate to Erokin again! ♥
After anything cums inside Alda, she can slop it on the shrine and get souls for it


Bear also did 5 new animations for goblin shaman!



Thrusty
2025-12-09 19:13:13 +0000 UTCErokin
2025-12-09 17:30:57 +0000 UTCwingman
2025-11-29 20:59:33 +0000 UTC