SakeTami
Umarius
Umarius

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Survey Results

I decided to go ahead and release the results of the survey early, rather than wait until Tuesday. To start, I'll say that the results and feedback of this survey has been very helpful, and insightful. Thank you to everyone who participated in this survey. This will help development in many ways.

Now, let's discuss the results:

Question 1 - What is your most favorite aspect of the game?

Results:

Discussion:

So, there's no real surprise that the corruption routes are the most popular aspects of the game. It will also still be the main focus of the game, so there's no need to worry about that changing. With the extensive feedback for this question, the biggest thing people seem to like about these aspects, is that the corruption routes aren't simply "one sex scene and then the girl is corrupted", and the story, characters, and corruption routes having a lot of thought put into them, with clear connections, intentions, reasonings for corruptions happening the way they do, and the related world building. People seem to enjoy seeing how the girl's mind changes over time, and how everything unfolds in the story. I can say that the people who enjoyed how these things have been will continue to enjoy future content.

Question 2 - What is your least favorite aspect of the game?

Results:

Discussion:

There's also no real surprise that combat is the least popular aspect of the game. There isn't much to say that hasn't already been said about combat in Rise of Corruption. There will be a time in the future where the issues people have with combat will be fixed, so I'll save in-depth discussion for combat when that time comes. With the extended feedback, the biggest issue people seem to have with the compliance/conversion content, is how difficult it can be to keep track of everything, and how it can be unclear where to go and what to do to get certain events and quests. This should hopefully be fixed in V0.3.0 with the new progress tracker room.

Question 3 - Which currently completed corruption route is your favorite?

Results:

Discussion:

There were a lot of comments in the extensive feedback section saying that people's choices between Misaki and Erina's routes were a close one for them to make, so these two are clear favorites of most people. A lot of people like Erina's corruption route for the religious aspect, corrupting a goddess, altering her mind, and another reason I'll mention in a later question. Misaki's route seems to be enjoyed from it's nature of being the first route, how Misaki making her choice to be corrupted was written, and the stealth aspect of her route. Ayumi's "good girl" aspect in her route is what people pointed out liking most. Yukako's route got comments similar to the religious aspect of Erina's route, and Hikari's route got comments on her design, and her decent into loving degradation and humiliation. There were no specifications for Rina's route given.

Question 4 - Which currently completed corruption route is your least favorite?

Results:

Discussion:

There were a lot of comments saying that they didn't have a least favorite, and only made a choice because an answer for this question was needed. I'll have to include a "no least favorite" option for the next survey for more accurate results. Regardless, the reasonings given for Ayumi, Rina, and Hikari's routes, aside from personal preference, was that these routes were the ones that felt the least fleshed out, or most repetitive. There were also some issues people had with these routes not really standing out from the other three in any distinct way, particularly Rina's route. This is good to know, as any potential reworks in V0.4.0 will benefit from knowing the weak points of these routes, and I will be more likely to make them better in the future.

Question 5 - Out of all fully corrupted harem members, which is your favorite?

Results:

Discussion:

So, Misaki is certainly a clear overall favorite of players. Though, as some comments mentioned, this is helped by her being the first one corrupted, and the one with the most screentime out of all harem members because of this. Like with the routes, a lot of people said it was a tie between Misaki and Erina for them. So, Erina and Misaki seem to be in the top two favorites of players, with Yukako being the third. The feedback for this question has been helpful in knowing what people like about each of the current fully corrupted harem members.

Question 6 - Out of all fully corrupted harem members, which is your least favorite?

Results:

Discussion:

Similar to the least favorite route section, a lot of people gave reasonings for Rina, Hikari, and Ayumi as them not having enough depth to their characters. It seems that people don't see much in these characters that makes them stand out from the other members, both in role, and personality. This is something I am to fix in future content. With the results, and the feedback for all of these characters, I know that I need to utilize them more effectively, and showcase how they can add to the game as characters and harem members.

Question 7 - Which fully corrupted harem member would you like to see more sex scenes with?

Results:

Discussion:

The results of this are pretty clear. People want more Erina sex scenes, which there will be more of in the next update.

Question 8 - Which fully corrupted harem member would you like to see more general/flavor content with?

Results:

Discussion:

Like with the last question, it's clear people want to see more Erina content, with Hikari, Ayumi, and Misaki all being tied for 2nd.

Question 9 - Which non fully corrupted character would you like to see more sex scenes with?

Results:

Question 10 - Which non fully corrupted character would you like to see more general/flavor content with?

Results:

Discussion:

These results aren't too different from the last question, so there isn't much to say about them. I will take these results into consideration in future development when possible, though.

Question 11 - Which character's corruption route are you most looking forward to?

Results:

Discussion:

Again, like the last two questions, people want more Yuma content, and want to see her route completed. It also isn't a surprise that the supreme goddess and the demon queen have been in the top 3 these last few questions as well.

Question 12 - Who is your favorite overall character in the game?

Results:

Discussion:

I wasn't expecting The main character to get so many votes. Though, from the feedback on this question and the rest of the survey, people seem to like the fact that the MC isn't comically evil, or evil just for the sake of being evil and sadistic. Many people seem to like the MC being more competent, and capable of doing things differently than the stereotypical dark lord type of characters. Another thing to note, is that for the vast majority of the time the survey was open, Bogthos held the lead as the most favorite overall character, holding about 21% of the vote, and a 5 point lead over Misaki until the last 2-3 days of the survey, when Misaki got a surge of votes, and overtook Bogthos. The comments on the extensive feedback for this question have also helped me gain a better understanding of what it is people like about these characters, which will help me in the future.

Question 13 - Who is your least favorite overall character in the game?

Results:

Discussion:

The results of this question were more or less to be expected. A lot of the top voted options were written to be unlikable, which seems to have worked for most people. There were a few issues with the writing that people pointed out for the priest, the main character, and a few other (as of now) minor characters that I do hope to fix as the story progresses, and new content is added in.

Question 14 - What system/mechanic do you most want to see expanded most?

Results:

Discussion:

It isn't too surprising how many votes adding in corruption routes where you can determine the outcome of it gained so many votes. I can say that I do have one more route like this planned, but there are 2-3 other characters where I might be able to do something like this for. I'll see how possible it would be to do for these characters when it's time to make their routes. As for additional flavor content, there was already a poll on that, so that is something that will be expanded on over the course of future updates.

Question 15 - Which type of sex scene is your favorite?

Results:

Discussion:

These results aren't surprising either. Considering the progression scenes are where you can see the corruption effect the girls most, and the full corruption scenes being the result of said corruption, it's no wonder these are the most favorite types of scenes.

Question 16 - What is your favorite sex scene in the game?

Discussion: This was one where people could only leave comments, so no multiple choice. Still, the most popular scene for this question was Erina's level 4 progression event, where your harem members are "decorrupted", and "recorrupted" in front of Erina, breaking her mind. Around 2/3rds of the responses to this question were this scene, so I think it's safe to say that it is most people's favorite if this survey is accurate. This also is likely why so many people listed Erina's route as their favorite. Misaki's bedroom scene, and her full corruption scenes were the next two most commented on scenes, which aligns with Misaki and Erina's content and characters being favorites from previous questions. Most other answers were other character's full corruption scenes, which aligns with the previous question.

Question 17 - Do you enable animations for sex scenes?

Results:

Yes - 92%

No - 8%

Discussion:

This answer actually surprised me. When I first added animations into the game, there were a decent amount of people saying that they didn't think animations were too important, or that they shouldn't be in the game. That, and considering how limited the animations can be for technical reasons, I didn't expect this many people to enable animations for sex scenes.

Question 18 - When starting a new game, do you play the extended intro?

Results:

Yes - 71.2%

No - 28.8%

Discussion:

These results were more or less expected, and match up with previous feedback and comments. People seem to like the additional context for the MC's action, and the additional character interactions and backstory it includes. There isn't too much to say about these results.

Question 19 - Assuming development time is not a concern, if one aspect of the game could be focused on, and improved/overhauled, what would you want it to be?

Results:

Discussion:

It isn't surprising that most people want the visuals of the game to be improved/overhauled. Using koikatsu for visuals, while good for making quick images and scenes, is extremely limiting when it comes to high quality visuals, animations, and variety in poses, sex scenes, designs, etc. I've said it before on the discord, but I am working on something that will overcome these limitations in the background of development. I'm optimistic about being able to use it to overcome those limitations while still having the same, if not faster development time, and cutting the file size of the game in half or more, but it isn't something that I can say too much about yet, as it's still pretty early in it's development. For the other results, the side mechanics will be expanded on during future updates, and the progress tracker room should help with some of the problems people have of not being able to find where things are. Combat will have its own rework in the future to fix its problems, and the writing is something that will be improved over time as feedback and discussions on it are made.

Question 20 - What has been your most favorite/memorable overall moment in the game so far?

Discussion:

Another question with no multiple choice. There were many answers, and I can't go over them all, but some commonly mentioned moments were:

Question 21 - What has been your least favorite/memorable overall moment in the game so far?

Discussion: Like before, no multiple choice answers for this one. The vast majority people commented on for this were combat encounters, which isn't too surprising. This is something that will hopefully be fixed when combat gets fixed in the future. Most other comments were people saying they don't have a least favorite moment. There were other moments people listed, but these two were by far the most reported answers.

Question 22 - What is one thing that you think the game absolutely needs, be it something new, or something existing improved?

Discussion: Again, another write-in answer. The vast majority of comments for this one related to more flavor content, both with the harem members, and how the world is shaping due to the choices and actions made by the MC. these are both things that previous polls have determined will be added/expanded on in the future. A few other things people mentioned are things that have already been addressed in previous questions, polls, discussions, etc., so I would say that most comments made for this question will be acted on sooner or later.

Question 23 - Additional feedback

Final question, and another write-in. Most comments on this were people giving words of support to the game and its development, which I do appreciate, and I thank those that made these comments. Other than that, there were a few suggestions that actually touched on things that I planned on adding into the game, but haven't talked about yet. I can't mention them here for spoiler reasons, but there are suggestions made that have already been planned.

Conclusion:

With the results of this poll, I now have a much greater insight of what people like and don't like about the game and it's characters, and what people want to see more and less of. This information will be extremely helpful in developing the V0.3.X series of updates. Again, I thank all who participated in the survey and its discussions. Further feedback, and discussions on the survey's is also encouraged, as that will also give me more information and insights to some of the choices made.

The next survey will be released during V0.4.0's development.


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