SakeTami
Umarius
Umarius

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V0.3.0 Development Plans

Now that all major bugs in V0.2.14 have been dealt with, I'll discuss my plans for V0.3.0's development. V0.3.0 will be similar to V0.2.0, in that I will be taking a look at, and fixing, adjusting, and adding to some past/previous content in the game. There will also be additional quality of life additions, such as a quest/progress tracker room for players to keep track of how many quests and events in each settlement (and in general)) they have done and can potentially do, making it easier for people to see specific random content they would want to see, additional cheat codes, and similar requested quality of life additions. I will also be updating the gallery room to include all scenes added to the game since the end of Ayumi's corruption. While I will be adjusting/adding to past content, I will also be advancing the story and add in the beginning of the next two corruption routes, so you can expect two characters to have their corruptions start in V0.3.0 as well. There are also likely to be a few polls for what I should work on/add in during V0.3.0's development.

Since I'll be taking a look at past content, and adding in a few requested quality of life features, if there are any suggestions suggestions or feedback you have about past content, or other quality of life features you would like to see, now is the best time to post your suggestions and/or feedback for things I should make adjustments to. I'll be looking at suggestions and feedback both here, and in the discord.

Also, at the moment, I'm expecting V0.3.0 to be save compatible with V0.2.14 and previous versions. Unlike V0.2.0, I'm not planning on making any changes that would require a new game. There are one or two commonly requested changes that would require a restart to add in, but I'll have a poll out to determine if people want those changes in V0.3.0, a future update, or not at all.

There is one minor bug for V0.2.14 I'll put a patch out for later tonight, but once that patch is out, I can begin working on images for the next two corruption routes tonight. You can also expect the first poll for V0.3.0's development to be out either tonight or tomorrow.

Comments

Teleportation Chambers in the more important settlements or the ability to teleport infront of the castle/ instantly on the overworld map would be nice, The capitol is a nice start though.

Wolfspack

Have you talked to Misaki in the throne room about starting the next objective? That's the trigger for being able to enter the world map.

Umarius

Ran into a problem on the current T3/4 build of the game. Started over to replay the game and it won't let me onto the world map after fully corrupting Misaki. It let's me leave the castle, but the exit to the world map isn't working.

Ikatashi_Paku


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