SakeTami
Disregard67
Disregard67

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Fate here! - Breakout progress

An ominous flash, a radio transmission, a glimpse of a logo, then suddenly, FATE!

Render is progressing steadily, managed to get some optimization in and cut down the render time almost by half, dropping from 15 minutes down to 7-8, which has been making a great difference! I am hoping to have the opening sequence completed with rendering going into November. By then, new animation on the rest of Breakout should commence, as at the time of writing this post, I will be wrapping up my owed work for cakeinferno for the time being, which means I can give it my full attention once more!

While the opening renders, I will be preparing the next scene! With the direction my script has gone, it is in need of a rework; I've gotta make some changes around the area where I intend to have Alex tear out of the paddock fence, as well create custom models for some buildings fate will interact with. Should offer a fair amount more space to work with, much needed for a big rex to move around in!

Cant go without making mention of the contributions of a talented artist friend, DolphinProject! He has been exceptionally helpful with offering his expertise in modelling a prop piece for the later scenes of breakout, the flare gun! Be sure to keep an eye out for some interesting content from them in the future, for I've been helping them with preparing for some animation shenanigans of their own making!~

Fate here! - Breakout progress

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