Progress Report 44
Added 2026-01-11 17:33:35 +0000 UTCGreetings. It's me.
Short progress report again. I finished the remainder of Aster's nodes. Now I'm testing and balancing different combinations of them and trying to break the game as a player. Everything I found too boring for the Skill Tree is being moved into Curses and Blessings. There are not that many effects there yet, so I'm also coming up with new ones while trying my best to balance the H to gameplay ratio. Overall, things are going well. Godot devs recently added abstract classes and functions to GDScript, so I made some small refactors to character classes and their behavior components. This should make it much easier to implement new behaviors for different situations in the future - in town or during dates, for example.
Next week I plan to completely finish working on all these effects and probably make a few new animations.
That's all for today. Thank you for your support. Until next time!
Comments
Much happiness! Sounding great! Till next time.
Janis
2026-01-11 20:55:54 +0000 UTCGod work. Thanks for another update on the progress. Wish you the best.
literally cheese
2026-01-11 19:41:14 +0000 UTCJust keep up ya amazing work :)
Reaper Tank
2026-01-11 19:24:11 +0000 UTCkeep up the good work!
InnocentDeath0
2026-01-11 18:30:51 +0000 UTCLoving the progress! A ton of positive leaps and bounds the past couple of months! I hope youre still taking the time you need to rest though!
Randim007
2026-01-11 18:11:01 +0000 UTC🔥🔥🔥
Literally Anything
2026-01-11 17:57:13 +0000 UTCGod has delivered!
Phucka Yumang
2026-01-11 17:39:18 +0000 UTCExcited!
Ezra Nobleheart
2026-01-11 17:36:43 +0000 UTCYIPPIE
YeetLord
2026-01-11 17:34:36 +0000 UTC