Greetings. It's me.
Another small teaser pic. This time it's a mouthful of unknown fluids.
Mentor's climaxes have been one of the most requested things since the very first build, so I decided to finally add fluids in a form other than flask contents. I tried particles (remember I mentioned those two posts ago?), spent dozens of hours trying to understand them, but in the end I decided it would be much more manageable and predictable not to use them for "still" fluids, only for shooting, splashing, and dripping ones. In case you're curious... and if you know what I mean. So "still" fluids will be handmade meshes, just like in the attached picture.
This week I've been working on character behaviors, making new animations, and creating these new fluid "assets"
Next week I'll continue with this work, as well as finishing other promised upcoming (and crucial) 1.5 features - curses/blessings and skill points, which are still not quite ready for release. They're in the "rough but functional, a bit buggy" stage, so I plan to spend time fixing and balancing them, refining the UI (still figuring out the best layout for displaying curses), and making them actually fun to play with.
That's all for today. Thank you for your support. Until next time!
Randim007
2025-09-22 11:39:08 +0000 UTCNoel
2025-09-21 22:40:54 +0000 UTC