Nomad Idle 0.10.0a
Added 2025-02-25 01:28:06 +0000 UTC- Patch 0.10.0 saw Damage / Mana Cost scaling doubled. Unfortunately, this was not well received in the early game, so I've undid this change.
- In order to try and compromise, all equipment and Ascension nodes that provide Passive Skill EXP Gain have seen massive buffs.
- Adjusted Damage / Mana Cost scaling of Ghost Blade and Final Spark down. The costliness of these skills, especially early on, was causing a lot of frustration and it needed to be addressed.
- Adjusted Heal Popup size and position.
- On-Kill Skills now scale (damage/mana cost) significantly more gently.
- DPS/MPS Log now holds data for 1-2 minutes instead of 5 minutes. The tooltip for this has been updated to inform that, if you reset your log, it'll take 1-2 minutes to become accurate.
- DPS/MPS Log now updates faster when resetting it.
- Fixed: Wolf's "Lick Wounds" skill was not firing properly.
- Fixed: When dying, there were some specific situations where the game would crash.
- Fixed: Hedgehog Summon incorrectly contributing to damage dealt for all skills.
- Fixed: Clicking bags is supposed to give you the material of the next Area, but was accidentally giving you the material of the current Area.
- Fixed: Skills would sometimes stop working after dying. This was a rare bug.
- Fixed: DPS/MPS Log buttons could be interacted with behind menus.
- Fixed: Spooky enemy ghost issue.
- Fixed: Display Overkill Damage in the DPS/MPS Log was behaving incorrectly.
- Fixed: Number abbreviations would sometimes be culled incorrectly.
Comments
This version might have a memory leak. I just looked over and it was taking 10GB of ram.
Rye
2025-03-03 14:27:50 +0000 UTCCan we get a way to track the amount of stat points we have used, I'm just lazy at math lol, since we have quests that require no more than 200 to be spent?
Cas Scarlet
2025-02-26 00:41:19 +0000 UTC