Apologies for the lack of update last week, we didn't have much to talk about, but now we do! Let's get to it!!
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Rough Assets: We finally got the last of the backgrounds in a spot I'm happy with before moving into finished renderings. In total, we'll only have 5 backgrounds to render for the first leg of the journey, but those will likely be the bigger chunk of the assets to finish, which brings us to our next topic...
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Final Assets: We spent time between last Friday and Monday night finalizing most of the characters you'll see in the game so far. We still have one more to bring up from sketching, and we need to rework Quintessa to work with the new model-rigging system (maybe more on that next week?) But for now, enjoy the samplings of what we've done so far!
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That's probably enough update for now. We're still working on the final renders for the girls, which I'll probably share in-game screenshots of next time. Once that's done, we'll move onto the finished background art, before getting into one of my favorite parts of the process: Variants! Everyone's gonna need multiple faces and hand gestures, so stay tuned for that! Thanks as always for bearing with us, and supporting the project! See you Friday!
--SA
void sonata
2024-09-27 00:12:12 +0000 UTCMister Sham
2024-09-24 15:13:42 +0000 UTCSandal_Vandal
2024-09-24 14:43:20 +0000 UTC