(Future Fragments) Update on v0.42 for August 7th (no delays of course)
Added 2019-07-26 08:17:38 +0000 UTCShort note; the "how the money is distributed post" is coming after this weekend, been crunching on the demo!
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So to get it out of the way, we're going to be pushing the boss battle reveal to v0.43, the final The End demo, as there's a few more components of his fight we'd like to get ready and we'd like to prepare the entire fight for you instead of having it partially complete.
Instead, we'll be aiming to get in a number of global gameplay features for v0.42, including;
- Rooms looking foggy on the megamap if you haven't been in them yet so you know what rooms you've been in
- Options menu on title screen
- Adding in ability to crouch while still holding your charge shot
- Numbers/statistics on doing damage to enemies
- Sphere getting its completed 2nd attack, other enemies getting refinements on attacks
- Value system + and - for words and stuff for that
- Sound effects added in for most enemy attacks etc.
- Realm swapping visual and audio effect
For those two bolded things, they're already in the current build, and I have to say, seeing the numbers pop up on enemies when you hit them on yourself when you're damaged makes it feel like a whole new game, and makes it a lot more tangible that you're having an effect on enemies and that they're affecting you, too.
Same goes for the choices you make in cutscenes; they'll now have a little pop up above Talia letting you know what value you increased or decreased, making the consequences of your choices much more noticeable.
One last special thing I wanted to share with you all though is the first of two boss songs for your fight against WREN, the boss of "The End" (and we're REALLY excited to get him out to you all in v0.43 because damn this boss pulls out all the stops; the music should make it obvious what you'll be up against.)
You can hear the music up above, embedded in the post!
Also, of course, the maps for v0.42 are going to be the start of the "fixed, completed" maps (sans cutscenes/events of course).
Comments
There's no real proper order, but glad to hear you're enjoying it :)
The Future Fragments Team
2020-02-18 08:54:54 +0000 UTC