SakeTami
FutureFragments
FutureFragments

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(Future Fragments) Reward Emails Notification / Tier Closure Reminder / Social Media Reminder

If you are pledging $5 or more and you're also any of the following;

Check your email you registered with on Patreon for a reward email/questionnaire!

Note that this isn't an email about getting a game demo; this is specifically to ask you things like what name you want in the credits ($5), what name you want in the background ($10) and so on, or a link to things like the soundtrack, audio pack, editor, etc.

If you didn't get an email and you're in one of those categories, please let us know by commenting on this post or sending me an email at hentaiwriter@gmail.com !

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Remember too, come May 1st, the $30 tier is closing; if you want to get that reward, you'd need to pledge just once at that tier before then!

If you've pledged to the Databank tier in the past, and you got an email from me about it, make sure to reply by May 30th to make sure you can get in the game; past that date, we may not be able to get you in. If that's the case, we'd give you a refund, of course.

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Finally, we're planning on really ramping up social media posts post-April, so please come follow us at;

Instagram
http://www.instagram.com/hentaiwriter/

Itch io
http://hentaiwriter.itch.io/

Newgrounds
http://hentaiwriter.newgrounds.com/

Gamejolt
http://gamejolt.com/@HentaiWriter/games

Twitter
http://www.twitter.com/hentaiwriter

Picarto Streams
http://picarto.tv/hentaiwriter

Blogspot
http://hentaiwriter.blogspot.com

Wordpress
http://hentaiwriter.wordpress.com

YouTube
https://www.youtube.com/hentaiwriter 

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AND MOST IMPORTANTLY, COME JOIN THE BACKER DISCORD! :D

https://discord.gg/puXrfSm 

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Comments

Feel free to :)

The Future Fragments Team

I hope I can join the Soundtrack tier before the game's release, as I'd feel better having the official soundtrack with extra unused tracks, because I LOVE Fuyarinpa's music for Future Fragments! Great Work!

We usually send out reward emails at the start and the end of the month; as it seems you just pledged, you should get the email for it within the next week or so :)

The Future Fragments Team

Hey I havent recieved any email with the audio pack for my pledge.

Drake Stoup

Excited for this! Good struggle kinds of systems are my favorite part of these kinds of games xd

CovenDev

Glad to hear you're enjoying it :) For your things; 1) We do have a cutscene/databank/CG/animation replayer planned for final release, so you'll be able to rewatch any scenes you've encountered (or even ones you haven't if you get achievements for a level). 2) We do want to keep a variety of level layouts, so not every level will start with a hub in the center of the map, but we'll always have a number of paths branching out from the hub in all directions, so hopefully that's close enough to what you were mentioning. 3) There will be cutscenes that remember how many times you've done something; in fact, those are already in the v0.27F Electric Demo. Try intentionally messing up the Boss Room tutorial that Vie has for you over and over, and... 4) Thanks a lot!

The Future Fragments Team

Glad to have you!

The Future Fragments Team

Our records show we emailed you back on June 2018; I've since re-sent the email to the email listed on your Patreon account. Let me know if you didn't get it and I'll PM you about it :)

The Future Fragments Team

Hi just joined today :)

Ive yet to receive an email

I found this game by the very first version you released in Newgrounds some years ago. I was hooked, somehow I found it very unique as an idea. Now after that time I remembered how fun it was and returned to see the progress as well as became patron. Overall its a very good work but here are some small things I thought would be interesting: 1) "Special scenes" like the ones where you interact with an other story protagonist/character or other side NPCs, would be nice to have the option to replay them. 2) best layouts are the ones where you start in the center so you can access easily any type of enemy like in ice level ( players know why ;)) 3) more.... "penalties" if a player fucks up many times with a puzzle or against monsters/bosses... Like the game remembers how many times you tried so different effects will apply. and 4) Just keep up this amazing work. What this game needs is content and I expect it to grow to a very successful game some day.

Yep, look out for the Arousal system soon!

The Future Fragments Team

Yeah, shots intentionally fade after a distance, but we might be removing that in the future because with current design choices there isn't much reason to keep it in.

The Future Fragments Team

Are there any plans for making escaping grabs harder? Maybe an item or maybe that's being saved for hard difficulty, just curious.

CovenDev

Not sure if this matters, but I found a weird bug in the Vie fight in v0.35.v2. If Vie's doing the effect where she zooms the camera into Talia just before she's vulnerable for attack and you try to attack her from a distance, your shots won't hurt her. It seems they just fade once they hit the edge of the screen?

Vent


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